Hi all,
I'm new here and hope I can get some help.
I'm pretty much an absolute beginner. I've been following ren'py tutorials (like this one) and learning python on the side but my knowledge is extremely basic and confined to simple games so apologies in advance.
I'm trying to smoothly move a character image which is already on screen about xpos 0.1 or 0.15 over to the right. I've only ever used the predefined moveinleft etc for showing characters. Everything I've experimented with has errors so I think I may be approaching it the wrong way. I didn't understand looking at code in the tutorial file and I was hoping someone could help explain it to me.
this is what i was trying to use but it gets errors and I think I'm probably barking up the wrong tree:
show alice at xpos 0.85 with move
Any help is appreciated, looking forward to contributing myself
D
Moving character image across screen to new position
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
- akemicchi
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Re: Moving character image across screen to new position
Hi! Welcome to Lemmasoft forums!
Have you see the documentation on ATL? (http://www.renpy.org/doc/html/atl.html) It would help a lot in learning how to make displayables do what you want it to. If you're using ATL, you'll have to put it in a block like this:
The first part, xalign 0.0, is the position of the image. You can use xpos too, but xalign makes it relative to the screen. Using xalign 0.0 means the image is on the left side of the screen (0.5 means centered, and 1.0 means on the right). What makes it move is in the third line. linear 0.3 means it will take 0.3 seconds to position the image at xpos 0.85.
You can also do something like this so that you don't have to repeat yourself.
If the image alice is already showing, you can skip the line xalign 0.0 completely so she will move to the position wherever Alice already is. You can also add xalign 0.0 to the transform statement, so you can just use 'show alice at moveright' whenever you want to show Alice at the left of the screen moving to the right.
If you want something more similar to your code, you could do:
It's simpler, but you can do a lot more things with ATL. :) It's worth learning.
Have you see the documentation on ATL? (http://www.renpy.org/doc/html/atl.html) It would help a lot in learning how to make displayables do what you want it to. If you're using ATL, you'll have to put it in a block like this:
Code: Select all
show alice:
xalign 0.0
linear 0.3 xpos 0.85
You can also do something like this so that you don't have to repeat yourself.
Code: Select all
transform moveright:
linear 0.5 xpos 0.85
label start:
show alice:
xalign 0.0
moveright
If you want something more similar to your code, you could do:
Code: Select all
define farright = Position(xpos=0.85)
label start:
show alice at left
show alice at farright with move
Re: Moving character image across screen to new position
Thank you Akemicchi!
Thanks for explaining it so well and clearly. And thank you for putting me onto ATL, I'll start studying.
Thanks for explaining it so well and clearly. And thank you for putting me onto ATL, I'll start studying.
Re: Moving character image across screen to new position
(Just popped it in the code, played with the numbers to get the perfect position and it worked perfectly!)
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