A Child Summoner For Moloch [2014] [urban fantasy, kinetic]
- DespairParty
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STARTED PAINTING THE BACKGROUNDS WEEHOO
Arway's place of business, an abandoned warehouse on a branch offshoot of Sekaoka, the city where most of the story takes place. It is hopefully a little more apparent that the entire plot takes place on really big trees. Things to expect: Hijinks on big trees. Tree parkour.
Each of the eight trees is large enough to hold about 2-3 cities on its branches (not including settlements built inside the wood), so there's some big ol' branches in the BG to establish that this tree is superhuge.
- Auro-Cyanide
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Re: A Child Summoner For Moloch [2014] [urban fantasy, kinet
I really like your sprite art and the way you draw noses~ The story itself also sounds really interesting, I like these types of modern fantasy settings.
Good luck with everything, I am looking forward to it
Good luck with everything, I am looking forward to it
- DespairParty
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Re: A Child Summoner For Moloch [2014] [urban fantasy, kinet
Quick update: wrestling with my poor concept of scripting. I'll figure it out eventually. The game is functional, at least!
I'm aware the textboxes are grossly inadequate. I might fix that at a some point.
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