In this forum we discuss the future of Ren'Py, both bug fixes and longer-term development. Pre-releases are announced and discussed here.
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DesertFox
- Regular
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- Joined: Sun Jul 28, 2013 1:29 pm
- Completed: Over The Hills And Far Away
- Projects: My Little Dictator
- Organization: WarGirl Games
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#1
Post
by DesertFox » Sun Apr 13, 2014 12:02 pm
I just updated to 6.17 from 6.16 and got an error regarding the following line:
Code: Select all
style.nav_button.sound = "hover.wav"
Code: Select all
While executing init code:
File "game/screens.rpy", line 450, in script
File "game/screens.rpy", line 458, in python
AttributeError: 'renpy.styleclass.Style' object has no attribute 'sound'
Also, imagemap buttons aren't playing their hover or click sounds:
Code: Select all
style.imagemap_button.hover_sound = "hover.wav"
style.imagemap_button.activate_sound = "click.wav"
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PyTom
- Ren'Py Creator
- Posts: 15893
- Joined: Mon Feb 02, 2004 10:58 am
- Completed: Moonlight Walks
- Projects: Ren'Py
- IRC Nick: renpytom
- Github: renpytom
- itch: renpytom
- Location: Kings Park, NY
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#2
Post
by PyTom » Sun Apr 13, 2014 1:49 pm
Sound isn't an attribute. Use hover_sound or activate_sound.
I don't know what the problem with imagemap_button is - maybe use the style inspector to make sure you're setting the right style.
Supporting creators since 2004
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DesertFox
- Regular
- Posts: 196
- Joined: Sun Jul 28, 2013 1:29 pm
- Completed: Over The Hills And Far Away
- Projects: My Little Dictator
- Organization: WarGirl Games
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Contact:
#3
Post
by DesertFox » Sun Apr 13, 2014 2:04 pm
PyTom wrote:Sound isn't an attribute. Use hover_sound or activate_sound.
I don't know what the problem with imagemap_button is - maybe use the style inspector to make sure you're setting the right style.
It must have overlooked it before for some reason.
Will do.
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