I've been looking into making a game with an isometric map and someone on another thread recommended the Tile and Unit Engine here: http://www.renpy.org/wiki/renpy/doc/coo ... it_Engines
But I notice this was made for Ren'Py 6.6-- and we're now on 6.17, so that was almost ten releases ago. Does anyone know if this code is still relevant, or if there is a newer way of doing this? Much appreciated!
[EDIT] Looks like it isn't currently compatible with Ren'Py-- if anyone has newer code resources that they would like to share I would still greatly appreciate it, though.
Tile and Unit Engine Still Relevant?
Forum rules
Ren'Py specific questions should be posted in the Ren'Py Questions and Annoucements forum, not here.
Ren'Py specific questions should be posted in the Ren'Py Questions and Annoucements forum, not here.
-
- Eileen-Class Veteran
- Posts: 1261
- Joined: Fri Mar 16, 2012 11:38 am
- Projects: Rika
- Organization: Solo (for now)
- IRC Nick: Trick
- Location: Tokyo, Japan
- Contact:
Re: Tile and Unit Engine Still Relevant?
I'll put my hand up for interest as well.
"We must teach them through the tools with which they are comfortable."
The #renpy IRC channel is a great place to chat with other devs. Due to the nature of IRC and timezone differences, people probably won't reply right away.
If you'd like to view or use any code from my VN PM me. All code is freely available without restriction, but also without warranty or (much) support.
If you'd like to view or use any code from my VN PM me. All code is freely available without restriction, but also without warranty or (much) support.
Re: Tile and Unit Engine Still Relevant?
No longer relevant. Chronoluminaire quit game-making and I doubt he's going to go back to it since he has his own family to take care of.
Better just go with Jake's Battle Engine, which is the spiritual successor, and is compatible with modern renpy.
Better just go with Jake's Battle Engine, which is the spiritual successor, and is compatible with modern renpy.
-
- Eileen-Class Veteran
- Posts: 1261
- Joined: Fri Mar 16, 2012 11:38 am
- Projects: Rika
- Organization: Solo (for now)
- IRC Nick: Trick
- Location: Tokyo, Japan
- Contact:
Re: Tile and Unit Engine Still Relevant?
Compatible, but to use it with commercial games involves profit sharing. Not everyone would like to do that, especially if there is an alternative.
"We must teach them through the tools with which they are comfortable."
The #renpy IRC channel is a great place to chat with other devs. Due to the nature of IRC and timezone differences, people probably won't reply right away.
If you'd like to view or use any code from my VN PM me. All code is freely available without restriction, but also without warranty or (much) support.
If you'd like to view or use any code from my VN PM me. All code is freely available without restriction, but also without warranty or (much) support.
- Donmai
- Eileen-Class Veteran
- Posts: 1962
- Joined: Sun Jun 10, 2012 1:45 am
- Completed: Toire No Hanako, Li'l Red [NaNoRenO 2013], The One in LOVE [NaNoRenO 2014], Running Blade [NaNoRenO 2016], The Other Question, To The Girl With Sunflowers
- Projects: Slumberland
- Location: Brazil
- Contact:
Re: Tile and Unit Engine Still Relevant?
Well, I would suggest talking to DesertFox. There is a lot of links here about her efforts to make that old engine work again. Here are some:
http://lemmasoft.renai.us/forums/viewto ... =8&t=24947
http://lemmasoft.renai.us/forums/viewto ... =8&t=24770
http://lemmasoft.renai.us/forums/viewto ... =8&t=26038
http://lemmasoft.renai.us/forums/viewto ... =8&t=24947
http://lemmasoft.renai.us/forums/viewto ... =8&t=24770
http://lemmasoft.renai.us/forums/viewto ... =8&t=26038
No, sorry! You must be mistaking me for someone else.
TOIRE NO HANAKO (A Story About Fear)
TOIRE NO HANAKO (A Story About Fear)
Who is online
Users browsing this forum: No registered users