Possible bug: renpy.get_widget + textbuttons.
Possible bug: renpy.get_widget + textbuttons.
Using renpy.get_widget() it seems to be impossible to get a lock on textbuttons while any other widget seems to be working just fine...
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Re: Possible bug: renpy.get_widget + textbuttons.
What is it returning instead? Is this the issue that textbuttons are really two displayables in one?
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Re: Possible bug: renpy.get_widget + textbuttons.
Maybe, it returns None. It's not a bit deal since any text button can be reimplemented as a button easily and get_widget is not use very often, I just wanted to note that it doesn't behave as expected.PyTom wrote:What is it returning instead? Is this the issue that textbuttons are really two displayables in one?
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