Triona Traceback

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DaFool
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Triona Traceback

#1 Post by DaFool » Mon Dec 10, 2007 3:37 am

Um... this was just the results of a tech-run and just wanted to squeeze this in...

(sorry, no one wants tracebacks of their game) :(

It's still something I want to relax on my couch / bed at home though, playing a VN hooked to surround sound.
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PyTom
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Re: Triona Traceback

#2 Post by PyTom » Mon Dec 10, 2007 3:52 am

I split this off of the starlight release thread, since the traceback is from Triona. I'm about 99.998% certain that Starlight doesn't include the file C:\renpy-6.4.0\YarugeGirlTriona/game/ero.rpy.
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Re: Triona Traceback

#3 Post by DaFool » Mon Dec 10, 2007 4:55 am

Um... I posted that on my work computer, which doesn't have my ero work in progress :lol:

Could it be the cache? I downloaded it again and it gives this:

Code: Select all

I'm sorry, but an exception occured while executing your Ren'Py
script.

error: Surfaces must not be locked during blit

While running game code:
 - script at line 2325 of /Users/matiasduarte/renpy-6.3.2/Starlight/game/Starlight_Script.rpy

-- Full Traceback ------------------------------------------------------------

  File "C:\Starlight_Ep0_1.01\renpy\bootstrap.py", line 209, in bootstrap
  File "C:\Starlight_Ep0_1.01\renpy\main.py", line 293, in main
  File "C:\Starlight_Ep0_1.01\renpy\main.py", line 88, in run
  File "C:\Starlight_Ep0_1.01\renpy\execution.py", line 194, in run
  File "C:\Starlight_Ep0_1.01\renpy\ast.py", line 290, in execute
  File "C:\Starlight_Ep0_1.01\renpy\exports.py", line 466, in say
  File "C:\Starlight_Ep0_1.01\renpy\character.py", line 598, in __call__
  File "C:\Starlight_Ep0_1.01\renpy\character.py", line 362, in display_say
  File "C:\Starlight_Ep0_1.01\renpy\ui.py", line 66, in interact
  File "C:\Starlight_Ep0_1.01\renpy\display\core.py", line 1244, in interact
  File "C:\Starlight_Ep0_1.01\renpy\display\core.py", line 1489, in interact_core
  File "C:\Starlight_Ep0_1.01\renpy\display\core.py", line 931, in show
  File "C:\Starlight_Ep0_1.01\renpy\display\render.py", line 494, in screen_blit
  File "C:\Starlight_Ep0_1.01\renpy\display\render.py", line 759, in blit_to
  File "C:\Starlight_Ep0_1.01\renpy\display\render.py", line 759, in blit_to
  File "C:\Starlight_Ep0_1.01\renpy\display\render.py", line 759, in blit_to
  File "C:\Starlight_Ep0_1.01\renpy\display\render.py", line 757, in blit_to
error: Surfaces must not be locked during blit

While running game code:

Ren'Py Version: Ren'Py 6.3.2b

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