Cybeat wrote:Let me know if I'm in the wrong forum.
This looks like a Ren'Py question to me, and thus should probably be in the Ren'Py subforum, since Ren'Py and Lemmasoft are separate.
Cybeat wrote:When I get to z = Character, how do I add more characters?
Anyway, presuming that it is - the answer is that you're not limited to a single letter for character names - you can call them more or less anything you like, so long as it doesn't have spaces in. So one strategy would be to carry on in the same fashion:
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$ z = Character('', color="#c8ffc8")
$ aa = Character('', color="#c8c8ff")
$ ab = Character('', color="#c8ffc8")
...
but probably a better one, in the long run, would be to give them descriptive names in the first place so you can readily tell them apart:
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$ eva = Character('', color="#c8ffc8")
$ joshua = Character('', color="#c8c8ff")
$ magdalen = Character('', color="#c8ffc8")
...
even if those are just colours:
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$ grey-green = Character('', color="#c8ffc8")
$ grey-blue = Character('', color="#c8c8ff")
$ grey-red = Character('', color="#ffc8c8")
...
The reason a lot of people will use a single character - or two characters - is just that you're going to be typing them a lot when you write dialogue for those characters, so it's convenient to abbreviate it to save yourself typing. So instead of full names, you might still be better off with something like:
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$ ev = Character('', color="#c8ffc8")
$ jo = Character('', color="#c8c8ff")
$ ma = Character('', color="#c8ffc8")
...
or
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$ eva = Character('', color="#c8ffc8")
$ josh = Character('', color="#c8c8ff")
$ mag = Character('', color="#c8ffc8")
...
or something.