I'd like to inquire about the best way to implement something that I'd like to work into Project 3 which will begin development soon. I'm not very familiar with more high level stuff in Ren'py so I would really appreciate any guidance.
What I would like to do is implement a diary system. The story involves a group of people on a journey from A to B and along the way, flags would trigger that represent characters writing down what they think of the day's events in a diary that the player can read at their pleasure. The mechanic I have in mind would work like this:
Currently, what we have is:
1. Game progression
2. Interrupt with hitting the ESC key brings up the save menu.
3. Return to game.
What I'd like to do is to call up a submenu between the story progression and the save menu The best example I can give is something like what Clannad does if people are familiar with that. The submenu would give the player the option of going to the save menu and the related preferences or the diary screen. Another thing would be to call up a map of where in the land that the people are at the moment.

I haven't figured out the mechanics of the diary screen. It might act as a modification of the CG Gallery code in the Cookbook.
So how would one go about implementing something like this? I'm not even sure where to begin.
The diary entries themselves would be maybe a paragraph of text along with a sketch image.
Thanks in advance.






