I'm new with Visual Novelty and I can't figure out how to add event script for object.
At the moment event list is empty (or just text (None)) in object's Scripted events section in Property inspector.
I did my script with "Run script"-action by adding script into Code section. I also made an AngleScript-file from it but either doesn't appear into event list. Problem seems to be that editor doesn't recognize the event script "on the fly".
In documentation there is instruction:
I can't find mentioned Associate scripts section from object's Property inspector. I assume the instruction is made for older editor version.If you compile the code above, Novelty will recognize it as an event and you can associate one or more objects to it. You do this in the Property inspector (while an object is selected) under Associate scripts.
Could anyone please tell me how to compile my script or how it can be make recognizable for editor? Only compiling related thing I've found is in export options when exporting to stand-alone game.