lint detects font error

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ShiraiJunichi
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lint detects font error

#1 Post by ShiraiJunichi »

I just switched over to Renpy 6.5.0, and everything runs great! Except... Lint is now giving me an error.

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Ren'Py 6.5.0e lint report, generated at: Sat Jan 05 13:33:22 2008

Style property style.say_label uses file 'subfont', which is not loadable.
I was previously using Renpy 6.3.0, and lint generated no such error. What's more, the game runs just fine, and the fonts work just as before (as far as I can tell). Should I be worried about this error at all?

Thanks

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PyTom
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Re: lint detects font error

#2 Post by PyTom »

You can ignore it. The lint code doesn't know about sfonts. I'll fix that when I get a chance.
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