SOLVED: Screen Size Issue

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webryder
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SOLVED: Screen Size Issue

#1 Post by webryder »

Hi all,

I'm working on a new game and I set the screen size in options to 1280x720. For some reason, whenever I launch the game it is showing at much less than that (about 800x450). The proportions are right, but it's about 60% of what the screen is supposed to be.

I just started the project and don't have anything in there that should affect the screen size like this. Anybody have any ideas or suggestions on why the screen size is off by so much?

Thanks!
Last edited by webryder on Sun Jan 25, 2015 6:05 pm, edited 1 time in total.

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shivanshs9
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Re: Screen Size Issue

#2 Post by shivanshs9 »

This has happened in my project too... I have forgotten how I solved it but it was one of the two:
  • Try to delete Persistent data.
  • Press Shift+G to change your Rendering options.
One of these methods will surely hit the spot!
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Donmai
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Re: Screen Size Issue

#3 Post by Donmai »

Run your game, go to the preferences screen and hit the "window" button on the display preferences.
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nyaatrap
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Re: Screen Size Issue

#4 Post by nyaatrap »

This is how I solved this issue

Code: Select all

label splashscreen:
    
    # Reset the window size when they were changed.
    python:
        if not _preferences.fullscreen:
            renpy.set_physical_size((config.screen_width,config.screen_height))

webryder
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Re: Screen Size Issue

#5 Post by webryder »

Thanks all!

Deleting persistent solved the issue right away.

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