Hi all,
I'm working on a new game and I set the screen size in options to 1280x720. For some reason, whenever I launch the game it is showing at much less than that (about 800x450). The proportions are right, but it's about 60% of what the screen is supposed to be.
I just started the project and don't have anything in there that should affect the screen size like this. Anybody have any ideas or suggestions on why the screen size is off by so much?
Thanks!
SOLVED: Screen Size Issue
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
SOLVED: Screen Size Issue
Last edited by webryder on Sun Jan 25, 2015 6:05 pm, edited 1 time in total.
- shivanshs9
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Re: Screen Size Issue
This has happened in my project too... I have forgotten how I solved it but it was one of the two:
- Try to delete Persistent data.
- Press Shift+G to change your Rendering options.
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It is not a thing to be waited for
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Re: Screen Size Issue
Run your game, go to the preferences screen and hit the "window" button on the display preferences.
No, sorry! You must be mistaking me for someone else.
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Re: Screen Size Issue
This is how I solved this issue
Code: Select all
label splashscreen:
# Reset the window size when they were changed.
python:
if not _preferences.fullscreen:
renpy.set_physical_size((config.screen_width,config.screen_height))
Re: Screen Size Issue
Thanks all!
Deleting persistent solved the issue right away.
Deleting persistent solved the issue right away.
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