Anne wrote:• No one does any work
solution: Do they know EXACTLY what you expect them to do?
• Team members drift away
solution: Keep in weekly contact with your team.
So what do you suggest if these two don't work (you have a plan, agreed on deadlines, contact them on a regular basis and... nothing)?
Then you a) have the wrong teammates or b) you are fundamentally doing something wrong when dealing with people.
Paying people can often offset both these features. It's a basic commercial exchange of skill and money, therefore it matters a whole lot less if you actually like each other as people.
If you aren't paying someone, these are critical. Finding the right people to work with is essential, you can't just pick anyone and expect it to work, especially on long term games where they will be much less willing to just ride it out. Even passion for the project can't save you if you don't gel with your team-mates. You usually need people who have similar ethic levels to you and your personalities must go together. If you don't enjoy spending time with them talking then it's probably not a good sign. Same if there are a lot of negative emotions. You know how people often advice you go on a trip with a partner before you move in with them because it's then that you will find out if you can live with their quirks or not? This is the same thing. Some people just don't go together.
Also just get people who can work on a long term project. Doing single pieces of art and working on assets for a VN for instance are two very, very different things.
The other is a lot harder to figure out since you are obviously biased in how you view yourself. It can also come down to the personalities of your team-mates as well. Some people might think you are fine, others might think dealing with you is grating. The best you can really do is to make for you are doing the basics of engaging with people in a good way:
-Be positive. No-one wants to be around a downer.
-Be friendly and attentive. Chat with them in a happy manner and take an interest in their lives and work.
-Be organised. If you are coming across as confused, disorganised or lazy it's not going to reflect well on your project or their faith in you.
-Work your butt off. As the leader you should be working harder than anyone else and regularly showing progress. Like, every week at least. Progress encourages progress.
It's much like dealing with people in real life. In real life you should be able to chat with people from many walks of life and come off as likeable, friendly and polite. If you aren't coming across like that you might have to fine tune your interactions.
@asterazul, I find you advice to be sound, I look forward to your article.