Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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shindigs
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- Joined: Sat Dec 28, 2013 11:47 pm
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#1
Post
by shindigs » Wed Jul 29, 2015 10:45 pm
I currently have a navigation() screen that slides in anytime a player right clicks to open the save menu. When the player moves to another screen, such as preferences, the menu slides in again with the animation. I only need the navigation screen to slide in once, and not repeat as we move between screens. Been racking my brain over this for a while! Appreciate all the help!
Also, is there any way to just have the navigation() screen show on right click rather than the save() screen?
Here's now the navigation() anim works:
Code: Select all
screen navigation():
# The background of the game menu.
window:
style "gm_root"
# The various buttons.
add "prefmenuanimred"
add "prefmenuanim"
Calling navigation in preferences:
Code: Select all
screen preferences():
tag menu
# Include the navigation.
use navigation
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shindigs
- Newbie
- Posts: 2
- Joined: Sat Dec 28, 2013 11:47 pm
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Contact:
#3
Post
by shindigs » Thu Jul 30, 2015 12:48 am
Thanks for the quick reply

Got it!
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