

“That girl isn’t me.”
In the middle of the cold, dark, dead street in winter, a college girl tried to take her own life.
She was stopped only by the arrival of her strange, long-lost childhood friend, who promised to show her a magical new world full of hope, with no pocket knives or coils of rope. Only freedom, frozen within a pretty shell, created by a wizard.
Crystallised Latitude is a story about one girl’s life, her pure dreams and ugly thoughts, and the reason why she made the decisions that she did. Shielding and protecting her is her mysterious childhood friend Mamoru, who made a bet with her a long time ago that she can’t quite remember.
Genre: Subtle Horror, Psychological, Supernatural
Warnings: Suicide, death and murder - Discretion Strongly Advised.
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Within the past month, out of a pure fit of sudden inspiration, I’ve written a short story of about 5,000 words long. It’s almost done, and I’ve just had the idea of turning it into a game or visual novel.
Now, I know that I have several projects on my backlog already - Mica: Apoptosis, Crimson Rafflesia, and Cash vs Yandere. But short stories are always an inspiration, and I think it may spark up my creativity once more if I do work on this.
I won’t reveal the storyline of Crystallised Latitude just yet, apart from the fact that it’s set in the modern day and really, really dark and depressing (and has some vague links with Dear Mariko, plot-wise), but I was just wondering - would you all rather play an RPG horror game in the style of Dear Mariko, or a visual novel in the style of Six Rules?
I was also pondering over two different titles for this story - either Crystallised Latitude or Lullaby of a Glass Fairy. I’m leaning towards Crystallised Latitude at this moment, but just to ask - which title do you think fascinates you more as a player?



