Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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Lazy-Levia
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#1
Post
by Lazy-Levia » Wed Jan 20, 2016 12:56 pm
I have one CG that quite long (I mean, my game-window size is 800x600, while the CG is 1000x600) and when I want to show it in my game, I used Pan(#put the rest number here) to show it fully. Now, my question is :
1. How it will be looked in my gallery? stretched out or..how?
2. Can I use edge scrolling in gallery to fully show that CG? I bumped up with edge scrolling in renpy tutorial, I found the code, but I don't know how to use it.. the code is pretty simple tho, but.. since I used "gallery.rpy" created by Leon (and it takes me 1 week to adjust the script into my game, thanks for my lack of renpy-coding-knowledge) I don't know where to put the code..
Thanks before for the help!
Code: Select all
screen edgescroll_screen:
viewport:
edgescroll (150, 500)
add "concert2"
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Attachments
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- gallery.rpy
- (6.1 KiB) Downloaded 64 times
Sorry for my bad English ( TvT)/ Please take care of me~ /deep bows/
"Lazyness will get you nowhere. Do what you should do." -Any parents in this world would say
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pyopyon
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#2
Post
by pyopyon » Mon Mar 02, 2020 11:29 pm
I have this exact question...
Is it possible to edge scroll a CG in a CG Gallery?