
Thinking the book was useless and her brother just had it in his library for some weird fun, she threw it on the floor, and cried again, worried that her brother will never return.
She then, after calming down, said:
"Hey..book... I guess we now share this location. That's what brother used to s- aa?!"
However she didn't know that when she said those words, she'd be transported into a world that her mind had created. What she saw in that world was something she would never forget, as she found herself before a mansion where a blind woman talked to her, never letting her in. But she talked to little Hatchanna and she listened. Her soothing words told her that if she ever feels alone again, she shouldn't be afraid to come back, looking for friends or even, her charming prince that she would marry. She also told her that her brother will come back for certain.
Well, once little Hatchanna left the mysterious world, her brother returned in a few days, all by himself, telling the family that a merchant from a distant land kidnapped him, instead of a witch. (Flow of Phantasmagory will explain this background story in much more depth★)
Hatchken never knew what Hatchanna did, as she was able to make it look like nothing happened. More than anything, she was happy to see her brother again, seeing that his hair color was dyed in a shade of green★ , she thought it was cool and dyed her hair in a light blue, cyan color.
Once the two siblings grew up into adults, Hatchken being 21 and Hatchanna being 19 years old, Hatchanna suddenly felt very lonely, while she found it comical that she was able to get along with her brother for so long, she remembered that memory, and she realized that she would indeed want to meet someone that she would marry. She was shy to tell it to her brother, and so she took the book from his library again, it was there as if nothing changed. It didn't seem that he needed it.
Calling it the book of love, Hatchanna was able to understand many more things in the book now, and she indeed found some of it's philosophy to be about love itself.
...Well, she got the wrong idea, but okay...
We now ridicule this location.
Hi there~!! I'm Geistbas, here I am with my NaNoRenO project, and my first attempt in this event.
This is, frankly, a solo work, but I have a lot of free time, so I think I can do this! I promise I'll release a demo if I don't.
A visual novel with a few dating sim and adventure elements, and mostly, a board game! Yes, you will use dice rolls in this game to advance the story. While I would love to place another huge block of text here, I won't, let's just simply get to the theme first:
Inspired by ALCOR_etc's NaNoRenO project about dating shapes, I thought I would try to develop something inspired by that, but not exactly, since I don't really like to copy others, but rather derive and make something different based on the basic fibers of the idea.
In this game, you will play as Hatchanna, as she comically finds herself in a completely different world than the one she got to when she was little.
Let's get with started with the characters! I only have sketches for now, but I will color them soon, along with reference sheet format. The story will explained under each character.
Note: Personality explanations will be in reference sheets, they still require some planning.
Hatchanna Asperiell
The Heroine

The baka sister of Hatchken. She took his book out of his library without even asking him or confirming what it truly does...
Lady Hexahedra aka Mother Cube
The Mother of Tetra and Octa, as well as the mother of all playing dice

Mother Cube is the first character Hatchanna meets. She tells her that her two sons, Tetra and Octa, are determined to marry Icosahedra Gen'ei, a watery nemesis and the impersonation the Icosahedron, the Twenty-faced solid. The journey to Icosahedra's lair is not the easiest, and it might take them a long time, however, Mother Cube is frightened that something bad will happen to her two sons, as Icosahedra is a smooth-talking trickster. Thus, she asks you if you could kindly make them come back to their senses and return home. Since the world is very difficult to travel in without special measures, a magical dice is what will help you to speed through the world. However, there is a catch. Since a dice rolls from 1 to 6, you might find yourself unlucky to meet Tetra and Octa, but you shouldn't give up!
She, however, doesn't tell you anything about dating them.
Mother Cube gives you a supply of dice. When you use a dice, it disappears, so you should choose carefully which places you visit. You can visit Mother Cube to resupply, but only once per in-game week. (this might change in plans) It is therefore reccomended that you find additional ways to move on the game board.
https://en.wikipedia.org/wiki/Cube
Romanceables
Tetra
The Tetrahedron

https://en.wikipedia.org/wiki/Tetrahedron
Mother Cube's younger son. He is the tetrahedron. A solid with four faces. You can find him in his land, knowing where exactly Icosahedra lives, but not being strong enough to get there.
If you manage to become Tetra's friend, he will be able to gift you "Tetrahedral Dice", when you use a tetrahedral dice, you can roll between 1 and 4, instead of 6, which can be useful when you don't want to miss an important field on a game board.
Well, of course, the better relationship you have with Tetra, the more tetrahedral dice he can conjure for you.
Tetrahedron was given the Fire element by Plato, which is true to Cyan Code Mirage as well.
He rivals his brother who also wants to marry Icosahedra.
Octa
The Octahedron

https://en.wikipedia.org/wiki/Octahedron
Mother Cube's elder son. He is the octahedron. A solid with eight faces. You can find him in his land, not being sharp-minded enough to figure where Icosahedra lives, but being ready to face any obstacle with his might.
If you manage to become Octa's friend, he will be able to give you "Octahedral Dice", when you use octahedral dice, you can roll between 1 and 8, instead of 6, which can be useful when you want to speed roll somewhere, even though the maximal difference is just +2, everything counts. This also helps when there is a combo of fields on the game board which you surely want to miss.
Again, of course, the better relationship you have with Octa, the more octahedral dice he can conjure for you.
Octahedron was given the Air element by Plato, which is instead Thunder in Cyan Code Mirage.
Dodecahedron
https://en.wikipedia.org/wiki/Regular_dodecahedron
Dodecahedron is the combination of Tetra and Octa's powers. If you manage to at least become their friend, you will be given the power to use a dodecahedral dice, which will allow you to roll between 1 and 12 on the dice board when you wish so. You will still be able to get Tetrahedral and Octahedral dice, so don't worry.
Dodecahedron was given the Aether/Universe element by Plato, which doesn't really matter in Cyan Code Mirage, because it kicks butt is all you need to know.
Love Rival
Icosahedra Gen'ei

https://en.wikipedia.org/wiki/Regular_icosahedron
Supposedly, Icosahedra plans to seduce Tetra and Octa and drain away their powers. That's at least what Mother Cube tells to Hatchanna.
Nevertheless, Icosahedra is the rival of Hatchanna, as she came into this strange world in hopes to meet her love.
Icosahedra comes from Icosahedron, which was given the water element by Plato. However, Icosahedra is able to make water-based illusions and crystals. I got inspired to use crystals by the Japanese word 水晶 - suishou, meaning crystal. There is the kanji 水, which means water. Moreover, her last name, Gen'ei, comes from the word 幻影 Gen'ei, which means illusion, apparition or phantom. Icosahedra Gen'ei therefore means something like Illusion of Twenty-face Solid
Other Info
Other than that, every field on the game board will have a BG scene, so it won't be just a map-based game, but you will actually visit every field you land on. Don't worry about the difficulty to produce this, I won't make every field super distinct, I will just make like 1 or 2 background variations of every game board and put collections of landscape decorations such as rocks, tall grass, flowers and such. on them.
List of planned dice game levels:
- Level 1 - Methane Shade Forest --- The place where you gather better skills and meet Mother Cube. When you meet her, she will give you a few extra dice, but that's much less than you get from her outside of this level every in-game week. Even so, you can go to this place whenever you run out of dice, to attempt gathering more.
- A level where you meet Tetra -currently in plannng phase
- A level where you meet Octa -currently in planning phase
- A level that Icosahedra abandoned. Some mysteries may still be left behind by her.
- The final board. How much I will expland this will depend on how much time I have left, so please don't get disappointed if I won't make this thrilling if the fire under my but will begin being schorchy.
2016/3/6 - Set the basics for dice rolling and the dice faces of the various polyhedrons, as well as other minor features.
2016/3/6 - Added Icosahedra Gen'ei
2016/3/5 - Posted this thread.
Current Phase: Coding
1.Do you think this is silly for a first Otome project?
2.Would you choose between bringing the boys home or just being cruel and letting Mother Cube become obese/something else?
3.Do you prefer Tetra or Octa, and can you describe what you think strategy-luck wise about the 1-4 vs 1-8 dice?
4.Do you like the game's freedom of exploration style? Since you can choose if you would rather pursue the boys first, or just visit some other places first, and so on.
5.Would you be scared of the luck-based system? I promise there will be many chances to meet the guys.
6.There is planned to be a simple inventory system, any thoughts?
