approximately 50 minutes per path
4 endings. 2 of them are bad.
Warning: The game contains strong language, adult humor and potential off camera sex
See screenshots on the itch.io page
Code: Select all
label start:
# variables. This is the points you start with. At the start of the game you have 0 akki points and 0 masaaki points.
$ akki_points = 0
$ masaaki_points = 0
"Hello this is the start of the game blabla"
"Do you want to hang out with Akki or Masaaki?"
menu:
"Akki":
$ akki_points += 1 #+= means that you gain one point, if you write -= you loose one point.
jump choice1_akki
"Masaaki":
$ masaaki_points += 1
jump choice1_masaaki
label choice1_akki:
"Bla bla I hang out with Akki"
jump choice1_done
label choice1_masaaki:
"here I hang out with masaaki"
jump choice1_done
label choice1_done:
"Now who do I want to hang out with?"
menu:
"Akki":
$ akki_points += 1
jump choice2_akki
"Masaaki":
$ masaaki_points += 1
jump choice2_masaaki
label choice2_akki:
"Bla bla I hang out with Akki"
jump choice2_done
label choice2_masaaki:
"here I hang out with masaaki"
jump choice2_done
label choice2_done:
"Time to choose. Who do I want to be with?"
menu:
"Akki":
jump akki
"Masaaki":
jump masaaki
label akki:
"Will Akki choose me?"
if akki_points <= 1: #This means that if you have 1 or less Akki points you'll get this ending."
"Akki doesn't like me.."
"I got the bad ending."
elif akki_points == 2: #This means that if you have exactly 2 Akki points (which is max), you'll get this ending.
#You can also write elif akki_points >= 2, meaning if you have 2 or more points you'll get this ending.
"Akki likes me!"
"I got the good ending!"
return
# Do the same for masaaki
label masaaki:
"Will Masaaki choose me?"
if masaaki_points <= 1:
"Masaaki doesn't like me.."
"I got the bad ending."
elif Masaaki_points == 2:
"Masaaki likes me!"
"I got the good ending!"
return
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