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Visual Novelty: Dynamic Character Color Change / Game Log

Posted: Fri Apr 15, 2016 10:09 pm
by Erotome
Hey there (fleet, most likely),

I'm trying to perform a few tricks in Novelty and I'm curious if anyone has suggestions.

1) I want to have characters take on a slight color change when they're the ones speaking, similar to what Fire Emblem does. Obviously, I could do the manual work of doing a change-color option on characters, but I'm wondering if there's a more efficient solution that I can accomplish through Designer, like being able to assign a trait for the color change.

2) I'd like to create a Game Log screen, but I'm not sure how. However, I noticed in Designer that there's a "Scroll Canvas" and "Slider" option, so I'm wondering if I can create a button to act as the slider and scroll the canvas to show the log. Is this possible?

Thanks!

Re: Visual Novelty: Dynamic Character Color Change / Game Lo

Posted: Sat Apr 16, 2016 10:29 am
by fleet
Erotome wrote:Hey there (fleet, most likely),

I'm trying to perform a few tricks in Novelty and I'm curious if anyone has suggestions.

1) I want to have characters take on a slight color change when they're the ones speaking, similar to what Fire Emblem does. Obviously, I could do the manual work of doing a change-color option on characters, but I'm wondering if there's a more efficient solution that I can accomplish through Designer, like being able to assign a trait for the color change.

2) I'd like to create a Game Log screen, but I'm not sure how. However, I noticed in Designer that there's a "Scroll Canvas" and "Slider" option, so I'm wondering if I can create a button to act as the slider and scroll the canvas to show the log. Is this possible?

Thanks!
Hi! The questions you've asked are beyond my skill level. I suspect they can be done using Novelty's scripting function. 8oni (you can find him over at deviantart) can probably help you.
Very respectfully,
fleet

Re: Visual Novelty: Dynamic Character Color Change / Game Lo

Posted: Mon Apr 18, 2016 5:20 pm
by Erotome
Thanks, fleet. Maybe I'll see what 8oni has to say. If I find solutions, I'll post them here in case other people are interested.

Re: Visual Novelty: Dynamic Character Color Change / Game Lo

Posted: Wed Nov 30, 2016 6:24 am
by 8oni
Erotome wrote:Hey there (fleet, most likely),

I'm trying to perform a few tricks in Novelty and I'm curious if anyone has suggestions.

1) I want to have characters take on a slight color change when they're the ones speaking, similar to what Fire Emblem does. Obviously, I could do the manual work of doing a change-color option on characters, but I'm wondering if there's a more efficient solution that I can accomplish through Designer, like being able to assign a trait for the color change.

2) I'd like to create a Game Log screen, but I'm not sure how. However, I noticed in Designer that there's a "Scroll Canvas" and "Slider" option, so I'm wondering if I can create a button to act as the slider and scroll the canvas to show the log. Is this possible?

Thanks!
Here is video tutorial for #1
https://vlare.tv/v/9vCc5OWi
And you can download the project example if you want to.

For #2 I am working on it.

I am really sorry I am so slow at solving people request... I have ton of request on Novelty, I am working on them as fast as I can ._.

Re: Visual Novelty: Dynamic Character Color Change / Game Lo

Posted: Sat Feb 25, 2017 5:12 pm
by Erotome
Hey 8oni,

Thanks for the reply. Did you happen to figure out the second issue regarding a scrolling game log? I'm imagining that it requires setting up a canvas, linking the canvas to a "text" child-object that displays the game log, attaching a slider to the canvas, and setting the slider to "scroll canvas." However, I'm not having any luck with this setup. Any thoughts?

Re: Visual Novelty: Dynamic Character Color Change / Game Lo

Posted: Sat Feb 25, 2017 10:47 pm
by fleet
xoni doesn't come here often. The best place to contact him is at deviantart. His username there is xoni.