You were in the town library, reading a good book when...You don't really remember. You know you passed out. And when you wake up, you are surrounded by flames!
Will you get out of danger? Will you create bonds with your companions? And maybe, will you find love on the way?
- ~ 105 000 words
- One romanceable character ( But you can also finish the game without romance )
- Multiple endings
- Original Art
- Free ( Pay what you want )
Release of the full game!
Finally, after 4 years of development I’m happy to say that the full game “Up until the end” is released!
I hope you’ll enjoy it
Thank you again for your patience!
Sprites : 100%
Backgrounds : 100%
CG : 100%
GUI : 100%
Sounds and Music : 100%
Programming : 100%
First Proofreading: 100%
Second Proofreading: 100%
Beta Testing : 100%
Edit after beta testing : 100%
-Who is your favorite character and why?
-Who is your least favorite character and why?
-What do you think of the protagonist ? Can you relate to her?
-What is your opinion of the artwork?
-What do you think of the story so far?
-Was it something that bothered you about the game?
-Did you find any typos or spelling mistakes?
-What would you say needs the most improvement?
-Do you think you'll play the finished game once it's released?
- The protagonist doesn't have a sprite. Did it bothered you? Did it help you to relate to her or would you prefer her to have one?
-Any other comments?
Tumblr : https://www.tumblr.com/blog/letigame
Twitter : https://twitter.com/LetiGame
Facebook : https://www.facebook.com/UpUntilTheEnd/
30/04/2016: Demo released.
30/06/2016: Backrounds and Erika sprites.
24/07/2016: Matt sprites.
13/08/2016: New version of the demo released.
22/10/2016: New backrounds, new question for the survey and 47 000+ words count.
20/10/2017: Story and proofread COMPLETE. And update of the presentation cards.
12/11/2017: Programming and improve of Erika's sprites.
21/11/2017: Programming and refine of the GUI.
30/11/2017: A lot of programming.
09/01/2018: Improvement of Matt's sprites and programming
22/01/2018: Improvement of Amanda''s sprites and main menu background + some programming
11/02/2018: Version 1.2 of the demo released!
07/03/2018: Progamming, drawing of a background and a CG.
24/03/2018: Progamming, drawing of 2 characters sprites + 3 background and a CG.
17/04/2018: Progamming, drawing of 2 CG.
16/05/2018: Drawing of 3 CG and 6 backgrounds, a little programming.
19/06/2018: Some programming, drawing of 6CG and 4 backgrounds.
02/07/2018: Programming, drawing of 4CG and 1 backgrounds.
16/07/2018: Programming, drawing of 4CG and 2 backgrounds.
30/07/2018: Programming, drawing of a lot of CG and some backgrounds.
26/08/2018: Polishing code, sprites, backgrounds and CGs.
22/09/2018: Trailer video.
02/12/2018: Polish and testing.
05/01/2019: Polish and testing.
03/03/2019: Testing finished, polish with 1 betatesting.
12/05/2019: Polish and edit while first beta test.
24/08/2019: Edit while proofread.
07/12/2019: Proofread done, release date of the full game coming!
14/12/2019: Release date announcement!
29/01/2020: Release date announcement (Day)!
23/02/2020: Release date approaching
28/02/2020: Release of the full game!
30/04/2020: Steam page published! Game released on steam on the 22th of may
22/05/2020: Steam release!
24/06/2020: Android version release on Itchio and Google Play!