Love is a Game [Otome|Commercial][Demo][KickStarter]

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audilis
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Love is a Game [Otome|Commercial][Demo][KickStarter]

#1 Post by audilis » Sun Apr 24, 2016 4:49 pm

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Synopsis
Willow Bates: a recent college graduate, who works at a small cafe, lives alone in her childhood home. Lonesome and suffocated by the tedium of working at an unfulfilling job, Willow found a quiet joy in otome games. With few friends and a non-existent love life, shes grown attached to the happiness brought by romance novels.

We join our heroine as her mundane days are interrupted the morning she stumbles across strikingly handsome, vaguely familiar men. After a second glance, it all becomes clear: her favorite characters are now real.

“Be careful what you wish for.”
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Quick Info
Developer: Audilis
Platforms: iOS/Android/Windows/Linux/Mac
Main Routes: 6 (Alister, Jin, Dimitri, Faust, Milo, Enzo)
Progress: Demo/Prologue completed
Expected Release: Summer 207
KickStarter: Go to Campaign
Demo: Download
Team: See who they are
FAQ: View frequently asked questions

Links:
Website
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Twitter
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Features
  • 100% ORIGINAL STORY, ARTWORK AND MUSIC! We are making every cutscene, sprite, background and song ourselves in order to provide an immersive world and consistent experience.
  • 30+ CGs! Each route will feature at least five gorgeous custscene images that can be unlocked throughout the story.
  • SIX ROUTES! Each route features a unique experience. Six romanceable character each offer their own personality and flaws that you will need to approach differently.
  • 18 POSSIBLE ENDINGS! With three different endings for each of the six storylines, there is plenty of replay value. Your ending depends on the choices you make, so choose wisely!
  • GAMEPLAY YOUR WAY! Change the main character's name, remove her sprite, adjust text speed and more. Arrange your settings as you wish to enhance your experience.
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Screenshots
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Characters
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Demo Download

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Tell us what you think!
If you like this project and would like to see it succeed, we can definitely use your help. First, consider pledging to our KickStarter! With that funding, we can complete the game to the quality that we want and have a much better chance of meeting our deadlines for rolling out routes.

Also, if you have a Steam account, consider voting for us on Steam Greenlight. Every vote counts, and helps us reach a much broader market for Windows, Mac, and Linux users.
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Finally, if you have any constructive feedback we would **LOVE** to hear it. We are a young company, and your thoughts, criticism, and suggestions are highly valued. Please leave a reply here or contact us directly if you have anything you'd like to share your thoughts.
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Last edited by audilis on Fri Jul 08, 2016 1:58 pm, edited 2 times in total.

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Letitia_L
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Re: Love is a Game [Otome | GxB | Romance | Commercial]

#2 Post by Letitia_L » Wed Apr 27, 2016 2:02 pm

Hi !
I already knew about your " Love is a Game "( Though, I don't remember where I found the information ^^" ) and I was already thinking " Whoa this looks great, I need to regularly come check if there's anything new ! "
So I am happy that you share it here :D
Good luck to finish the demo, and later the full game !
I'll be sure to play the demo when it will be available :D
WIP project
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Completed project
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Lizzie
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Re: Love is a Game [Otome | GxB | Romance | Commercial]

#3 Post by Lizzie » Fri Jun 17, 2016 9:09 am

Gods! I'm drooling! :shock:
The art is heavenly and the synopsis is making me want to play it as soon as possible.

Good luck! :D

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audilis
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Re: Love is a Game [Otome | GxB | Romance | Commercial]

#4 Post by audilis » Sun Jun 26, 2016 4:59 pm

Thank you for the compliments!

We've been burning the candle at both ends to get our demo out the door.

It looks like we may be releasing our demo, along with launching our KickStarter within the next week or so.

In the meantime, we've wrapped up our teaser video:
Watch it on YouTube

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Re: Love is a Game [Otome | GxB | Romance | Commercial]

#5 Post by gekiganwing » Wed Jun 29, 2016 9:17 am

The FAQ currently states "The LiaG mobile app will be free to download, however we are adopting the pay per route method which we have found to be successful with similar mobile games. Windows/Mac/Linux versions will have a set price that includes all six main routes."

Might there be an option to purchase the entire story on iOS and Android devices? I am asking this because people can purchase premium editions of Hakuouki and Amnesia: Memories on iTunes, which are the entire stories rather than individual routes.
audilis wrote: We join our heroine as her mundane days are interrupted the morning she stumbles across strikingly handsome, vaguely familiar men. After a second glance, it all becomes clear: her favorite characters are now real. “Be careful what you wish for.”
* Do the fictional characters match how they are portrayed in Willow's otome game? If so, does she find them to be much more difficult to deal with in the real world?
* Or are they different from how they're portrayed in her game? How do these differences cause conflicts?
* Do the characters have any trouble coping with the real world?

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audilis
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Re: Love is a Game [Otome | GxB | Romance | Commercial]

#6 Post by audilis » Sun Jul 03, 2016 2:05 pm

Hello! Thank you so much for your questions!

-We may work on a premium package of the game on mobile devices but we would not be able to offer it until all the main routes are completed.

-We've chosen to find realistic traits that match the otome tropes and apply them to make the characters seem more human. For example, Jin's "Best friend/Natural" trope matches the type of person that takes care of others before themselves, so we've changed him in the real world to be someone that feels tired and unappreciated. We're hoping their transition into becoming real people shows in their routes and that their development progresses not only in in becoming human but in understanding themselves as well.

-We believe it will add to the stories if each character handles their transition differently. Some characters will have more trouble adjusting than others and your decisions in the game will effect just how well their story ends.

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Re: Love is a Game [Otome | GxB | Romance | Commercial]

#7 Post by ash.earl » Sun Jul 03, 2016 2:17 pm

This game is pretty interesting, but there are some games quite similar to yours that I have played in the past, so it really depends on the demo and whether you have come up with original and vibrant scenarios that surpass those of the games I have played similar to this. If that's the case, I'll be happy to pay for it when it's released.

Will this be included with a walkthrough?

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audilis
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Re: Love is a Game [Otome | GxB | Romance | Commercial]

#8 Post by audilis » Sun Jul 03, 2016 2:22 pm

We will not be uploading a walkthrough but we have spoken with several "Let's Play" channels on youtube and have given them permission to post videos of a demo walkthrough.

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audilis
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Re: Love is a Game [Otome|Commercial][Demo][KickStarter]

#9 Post by audilis » Fri Jul 08, 2016 1:59 pm

We've updated the original topic to include our demo, KickStarter, and more information in general.

Please have a look and let us know what you think!

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