http://www.stepmania.com
This is actually like DDR~but with your keyboard keys. I haven't been able to try it... but i heard that is hella fun.
Btw... if anybody wants Musics for stepmania i recomend:RedSlash wrote:Haha! Awesome! Downloading now even though I got better things to do.
yeah. same here. usually this happens on "Ω" (from DDREI Tournamix V) on heavy. I hate songs that have a 10-foot standard, 10-foot heavy, and a 12-foot ONI/CHALLENGE. Half of the reason I get those boos (AND MISSES!) is because of all the stops in it and the 700-BPM note barrage. "MAX. (period)" isn't much easier, either, as our JP friends know well. (600-BPM quarter note RUN)Otaku Dash wrote:Megaman Z -> I go for the keyboard... but since i'm new to this i get "Boo" on two key combinations sometimes.
not to brag (as a lot of people have said they've done this), but I've cleared the RED SONG Sakura on heavy (and hit that troublesome "slow" note, too) on pad. (it's on DDREXTREME ARCADE and JP console version, but not on the US console version, which -really- ticked off a lot of fans.) (just for reference, red songs are either 10-footers [MAX series (MAXIMIZER excluded); SAKURA, "Paranoia Survivor" duo, etc.] or the second extra stage [CANDY*, KAKUMEI, "Dance Dance Revolution" (the song), and -possibly- MAXIMIZER (waiting for confirmation on this DDREXTREME US exclusive song as an extra stage2)]. the only exeption was BAG, which was a 10-footer that was not in red on DDREXTREME)Taleweaver wrote:As I'm a 5'11, 320 lb guy, my best take on StepMania is 6-foot-songs
this translates as to mean you need an account on their (non-existant*) forums.Sorry, you are either not logged in or your account is not yet active.
B) sub-modifiers: these modify a modifier. the basic one supported by almost all mods is the strength modifier (??%).blueshirt wrote:Here's how ITG does it (works in SM, thanks devs!):
#COURSE:Course Name
#METER:REGULAR:3;
#METER:DIFFICULT:7;
#MODS:
TIME=2.50:END=20.44:MODS=20% Wave, 30% Hidden:
TIME=20.44:END=40.39:MODS=10% Tornado, 20% Tipsy:
TIME=40.39:END=84.22:MODS=Space, 40% Dizzy:
TIME=84.22:END=112.16:MODS=10% Tornado, 40% Tipsy:
#SONG:Name of First Song Here:Medium:;
#MODS:
TIME=2.50:END=20.44:MODS=20% Wave, 30% Hidden:
TIME=20.44:END=40.39:MODS=10% Tornado, 20% Tipsy:
TIME=40.39:END=84.22:MODS=Space, 40% Dizzy:
TIME=84.22:END=112.16:MODS=10% Tornado, 40% Tipsy:
#SONG:Name of Second Song Here:Hard:;
---
This shows up as a NON-STOP course in Stepmania. If you want it to be an ONI-type course you need to add:
#LIVES:number of lives here;
Oh. My. Goodness.PyTom wrote:I have no idea about stepmania, but I think it would not be impossible that Ren'Py could be combined with pydance to implement some sort of story mode.
Users browsing this forum: No registered users