Android development: rinse/repeat

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
Post Reply
Message
Author
Apa
Regular
Posts: 103
Joined: Fri Dec 23, 2016 2:26 am
Location: NYC
Contact:

Android development: rinse/repeat

#1 Post by Apa » Mon Jan 02, 2017 4:37 pm

PyTom,
Out of curiosity, if it possible to add one more folder for *.rpyc/*.rpyb files lookup for mobile platforms, Android specifically?
Something like sdcard/Android/data/test.test/files/assets
I.e. a newer file is loaded either from obb of above folder.
And *.rpyc/*.rpyb files can be written there too.

I do realize there is very limited interest in Ren'Py for Android.
I.e. it’s not a request, I just to throw an :idea:
I was wondering, how difficult it’ll be to implement, do you think?

User avatar
papiersam
Veteran
Posts: 231
Joined: Fri Aug 12, 2016 2:24 pm
Completed: Gem Hunt Beta, 1/Probably, Animunch
Projects: The Panda Who Dreamed
Contact:

Re: Android development: rinse/repeat

#2 Post by papiersam » Mon Jan 02, 2017 8:34 pm

I think you'll get faster response for something like this over at the Renpy Development Forum

Apa
Regular
Posts: 103
Joined: Fri Dec 23, 2016 2:26 am
Location: NYC
Contact:

Re: Android development: rinse/repeat

#3 Post by Apa » Tue Jan 03, 2017 1:26 am

Ok, posted there too...

User avatar
PyTom
Ren'Py Creator
Posts: 15893
Joined: Mon Feb 02, 2004 10:58 am
Completed: Moonlight Walks
Projects: Ren'Py
IRC Nick: renpytom
Github: renpytom
itch: renpytom
Location: Kings Park, NY
Contact:

Re: Android development: rinse/repeat

#4 Post by PyTom » Tue Jan 03, 2017 1:33 am

It's a good idea, but it might be a security risk. I'd have to think about it, and I'm in no rush to work on Android any time soon. I'd say patches welcome, but even there, we'd have to talk about the security risk first. Is this for development, rather than production, purposes?
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom
"Silly and fun things are important." - Elon Musk
Software > Drama • https://www.patreon.com/renpytom

Apa
Regular
Posts: 103
Joined: Fri Dec 23, 2016 2:26 am
Location: NYC
Contact:

Re: Android development: rinse/repeat

#5 Post by Apa » Tue Jan 03, 2017 2:03 pm

PyTom wrote:Is this for development, rather than production, purposes?
Absolutely.
Rebuilding apk+obb for testing on every tiny update takes all the fun out from development.
I can replace files in obb, but it’ll be a lot faster and more convenient to have a writable folder for *.rpy/*.rpyc/*.rpyb files.
Technically, if we have the latter, we can do a (limited) development right on android tablet.
PyTom wrote:It's a good idea, but it might be a security risk.
obb (on sdcard) can be updated/replaced easily, so having some files outside of obb won’t increase security risk, IMO.
PyTom wrote:I'd have to think about it, and I'm in no rush to work on Android any time soon.
Yep, no rush at all, just want to throw an idea!

User avatar
jack_norton
Lemma-Class Veteran
Posts: 4067
Joined: Mon Jul 21, 2008 5:41 pm
Completed: Too many! See my homepage
Projects: A lot! See www.winterwolves.com
Tumblr: winterwolvesgames
Contact:

Re: Android development: rinse/repeat

#6 Post by jack_norton » Tue Jan 03, 2017 6:51 pm

Why don't you use the Android emulation (the one in Ren'Py launcher)? That's what I do when I want to test mobile builds, without needing to actually build the game :)
follow me on Image Image Image
computer games

Apa
Regular
Posts: 103
Joined: Fri Dec 23, 2016 2:26 am
Location: NYC
Contact:

Re: Android development: rinse/repeat

#7 Post by Apa » Wed Jan 04, 2017 2:59 am

jack_norton wrote:Why don't you use the Android emulation (the one in Ren'Py launcher)? That's what I do when I want to test mobile builds, without needing to actually build the game :)
It's not the same...
Besides, I travel with Android tablet a lot, so I'll be able to fiddle with my project even on the go. :)

Post Reply

Who is online

Users browsing this forum: Google [Bot]