Can you put 3D animated models in TyranoBuilder?

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missblueturtle
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Can you put 3D animated models in TyranoBuilder?

#1 Post by missblueturtle » Tue Jan 10, 2017 7:00 am

I've been thinking of using Blender and creating some animated sprites for my VN, but can does TyranoBuilder support that without using Live2D?

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YonYonYon
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Re: Can you put 3D animated models in TyranoBuilder?

#2 Post by YonYonYon » Fri Jan 13, 2017 4:43 am

I don't think you can import the models themselves, but you can import animated .gif files
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Re: Can you put 3D animated models in TyranoBuilder?

#3 Post by Imperf3kt » Fri Jan 13, 2017 6:45 am

You'd be better off compositing renders with an alpha channel and then using ATL to animate them.
If you use a gif, you get all that horrible giffy compression. blech!
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Re: Can you put 3D animated models in TyranoBuilder?

#4 Post by MidnightBunny » Wed Apr 26, 2017 10:01 am

just animate them and render them out as an image sequence then compose them in gimp or any other photo editing program you're familiar with and export it out as a gif.

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Re: Can you put 3D animated models in TyranoBuilder?

#5 Post by SundownKid » Wed Apr 26, 2017 9:09 pm

Nope. If you wanted to make a game with sprites like, say, Virtue's Last Reward, you are best off using Unity in combination with one of the visual novel engine plugins that has been created for it.

Pre rendered animations would work too, but they will look blurry at higher resolutions and won't have movement that is as smooth.

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