Here is the error I'm trying to solve for the last hour. I will be very happy if someone could help me...
I got it when I reload a project:
Code: Select all
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00keymap.rpy", line 396, in script
python hide:
File "renpy/common/00keymap.rpy", line 411, in <module>
renpy.save("_reload-1", "reload save game")
PicklingError: Can't pickle <type 'function'>: attribute lookup __builtin__.function failed
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/00keymap.rpy", line 396, in script
python hide:
File "D:\Soft\renpy-6.99.8-sdk\renpy\ast.py", line 814, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\Soft\renpy-6.99.8-sdk\renpy\python.py", line 1715, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/00keymap.rpy", line 411, in <module>
renpy.save("_reload-1", "reload save game")
File "D:\Soft\renpy-6.99.8-sdk\renpy\loadsave.py", line 286, in save
dump((roots, renpy.game.log), logf)
File "D:\Soft\renpy-6.99.8-sdk\renpy\loadsave.py", line 45, in dump
cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL)
PicklingError: Can't pickle <type 'function'>: attribute lookup __builtin__.function failedCode: Select all
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00gamemenu.rpy", line 173, in script
$ ui.interact()
File "renpy/common/00gamemenu.rpy", line 173, in <module>
$ ui.interact()
File "renpy/common/00action_file.rpy", line 357, in __call__
renpy.save(fn, extra_info=save_name)
PicklingError: Can't pickle <type 'function'>: attribute lookup __builtin__.function failed
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/00gamemenu.rpy", line 173, in script
$ ui.interact()
File "D:\Soft\renpy-6.99.8-sdk\renpy\ast.py", line 814, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\Soft\renpy-6.99.8-sdk\renpy\python.py", line 1715, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/00gamemenu.rpy", line 173, in <module>
$ ui.interact()
File "D:\Soft\renpy-6.99.8-sdk\renpy\ui.py", line 285, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "D:\Soft\renpy-6.99.8-sdk\renpy\display\core.py", line 2507, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "D:\Soft\renpy-6.99.8-sdk\renpy\display\core.py", line 3181, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "D:\Soft\renpy-6.99.8-sdk\renpy\display\layout.py", line 960, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "D:\Soft\renpy-6.99.8-sdk\renpy\display\transition.py", line 45, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "D:\Soft\renpy-6.99.8-sdk\renpy\display\layout.py", line 960, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "D:\Soft\renpy-6.99.8-sdk\renpy\display\layout.py", line 960, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "D:\Soft\renpy-6.99.8-sdk\renpy\display\screen.py", line 651, in event
rv = self.child.event(ev, x, y, st)
File "D:\Soft\renpy-6.99.8-sdk\renpy\display\layout.py", line 960, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "D:\Soft\renpy-6.99.8-sdk\renpy\display\layout.py", line 232, in event
rv = d.event(ev, x - xo, y - yo, st)
File "D:\Soft\renpy-6.99.8-sdk\renpy\display\layout.py", line 232, in event
rv = d.event(ev, x - xo, y - yo, st)
File "D:\Soft\renpy-6.99.8-sdk\renpy\display\viewport.py", line 303, in event
rv = super(Viewport, self).event(ev, x, y, st)
File "D:\Soft\renpy-6.99.8-sdk\renpy\display\layout.py", line 232, in event
rv = d.event(ev, x - xo, y - yo, st)
File "D:\Soft\renpy-6.99.8-sdk\renpy\display\layout.py", line 960, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "D:\Soft\renpy-6.99.8-sdk\renpy\display\behavior.py", line 889, in event
return handle_click(self.clicked)
File "D:\Soft\renpy-6.99.8-sdk\renpy\display\behavior.py", line 824, in handle_click
rv = run(action)
File "D:\Soft\renpy-6.99.8-sdk\renpy\display\behavior.py", line 306, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 357, in __call__
renpy.save(fn, extra_info=save_name)
File "D:\Soft\renpy-6.99.8-sdk\renpy\loadsave.py", line 286, in save
dump((roots, renpy.game.log), logf)
File "D:\Soft\renpy-6.99.8-sdk\renpy\loadsave.py", line 45, in dump
cPickle.dump(o, f, cPickle.HIGHEST_PROTOCOL)
PicklingError: Can't pickle <type 'function'>: attribute lookup __builtin__.function failed
Windows-8-6.2.9200
Ren'Py 6.99.12.3.2123