Zelan wrote: ↑Sat Sep 09, 2017 6:54 pm
I really like the new cover art, and the battle system looks fantastic. ^_^
Thank you very much!
Now for an update, preview of one of the cutscenes we are working on last week:
We are also almost completed a test build, if you are interested to be Ciel Fledge early tester, don't hesitate to PM me or visit our discord channel at https://discord.gg/Gu8A5SE
See you in the next update!
Re: Ciel Fledge [Raising Sim] [Sci-Fi]
Posted: Tue Sep 19, 2017 10:05 pm
by num
New short gameplay video to wrap up all the gameplay elements:
With the KS campaign is still ongoing, and the demo released, we have been receiving many valuable suggestion and feedbacks. With that in mind, we are currently making an in-game help menu that contains many explanation about the game mechanics. You can see the help menu screenshot below:
The help menu will be available in the next alpha build in the near future!
The latest work in progress is redesigning the home background graphics, here are some of the comparison:
Also giving more animation to "potato mode" sprites
Lastly some artwork for the new year occasion:
Re: Ciel Fledge [Raising Sim] [Sci-Fi][DEMO!]
Posted: Fri Jan 26, 2018 6:51 pm
by num
New update on the development in the past few weeks:
Starting to replace some of the cutscene backgrounds, I'm planning to replace all the old one with the new, better one, perspective and size-wise.
Working on implementing calendar system. Special day and holiday are marked red while NPC's birthday is in blue. In the week with special day, holiday or birthday, Ciel will automatically participating on that special event.
Hi everyone, with the game slated for release at around July or August this year, we have decided to take another shot on Kickstarter. Hopefully this campaign will help us raise enough fund to pay for the composer and hire a voice actor/actress for some of the characters!