However, I did not get anything done on Friday, had Saturday taken up, and was only able to get about half of what I had hoped done on Sunday due to a lack of energy/inclination, partially from Saturday (helped with a move).
Had I found out about the contest earlier and had the full 30 days, I have little doubt that I would have been able to finish on time. However, at this point it is BLOODY unlikely (possible, but unlikely) that my game will be done in time for the end-of-month NNRO deadline.
Here's what is done so far:
Characters: 90-95%
Backgrounds: 95-100%
Planning/Story: 90-95%
Writing: 10-20%
Coding: 10-15%
Testing: 5-10%
Music: N/A
Considering the fact that I probably won't be able to much/anything with the game on Tuesday as well, it's looking like it's pretty much not going to happen.
However... I do not plan to let the game die. I like the concept, the story, and the characters, so I will most likely continue to work on it after NaNoRenO. My original thought was to see if I could complete it by the end of 30 days from the time I joined, but there will most likely end up being a lot of backed-up real-life stuff to take care of, so I can't really commit to that.
The plusses are that I can now plan to include full-screen "special" graphics, and even include sound - two things that I really wanted to do, but which time constraints pretty much made impossible.
I may continue to use Ren'Py, but I may also move it over to the system I had been planning to develop/use to create the much larger Ren'ai game I'd been planning before I found out about NNRO... we'll see.
A big "thank you" to everyone for their support and encouragement on this project (especially PyTom... see the Ren'Py support forum for details). I look forward to trying out the games that are completed, and will continue to cheer for those still in the works.
Ganbatte yo!
P.W.




) and finishing the script shouldn't be a problem, as a.) I have written the bulk of it already and b.) I think I have resolved the worst problems. Neither should assembling everything.