I have a roman era adult slave trainer game well under way towards an initial tech demo. It will be released in increments covering three acts that are the life of the protagonist. I am using this game as an environment to develop a more generalized platform that I will reuse in later, different games.
The game started with the existing dating sim engine, but that's been expanded pretty seriously. Bartering, trading, skill management have all been added.
I'm now looking to find a dev who has a lot of RenPy specific experience, one who can look over the screens, etc and be able to sanity-check, simplify, and re-implement things quickly.
This is a long term project that needs someone who can be available over time. Rate is negotiable based upon experience.
Seeking Python & RenPy pro developer
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Recruiting Rules: (1) Only recruit if you have an actual, clearly defined project you're recruiting for. Don't recruit if you're an organization that may have a project at some time in the future. (2) Tell people what kind of work you have for them. For commissions, also tell them how much work it will probably be. (3) Tell people how much work on your project is already complete. (4) Always open recruitment threads in the correct subforum - Free, Commercial or Paid Work.
- Remix
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Re: Seeking Python & RenPy pro developer
Interesting project. PM sent.
Frameworks & Scriptlets:
- Speech Bubble dialogue system
- Multiple Notify with ATL and history
- (WIP) Radial Masking - needs updating to use Shader
- 7.4 - Smooth Tinting using ATL and matrixcolor
- Several other repositories there too
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Re: Seeking Python & RenPy pro developer
Hello I'm interested your offer. I have good skill in Python and Ren'Py, and can make different functions and modules for your game. Look at my GitHub for rate my skill.
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Re: Seeking Python & RenPy pro developer
Hello.
I'm interested in your offer and want to participate as a coder. I am experienced with python and renpy and able to make some complex mechanics from scratch.
I worked with Crown of Leaves (own translation system, inventory, dialog modification, mindscape, troubleshooting) and Dharker Studio (poker engine, lockpick minigame, quick time event engine).
My topic on Lemma: viewtopic.php?f=66&t=44693 (better with UI now)
If you are interested feel free to contact me:
Skype: irzen89
Email: irzen@bk.ru
I'm interested in your offer and want to participate as a coder. I am experienced with python and renpy and able to make some complex mechanics from scratch.
I worked with Crown of Leaves (own translation system, inventory, dialog modification, mindscape, troubleshooting) and Dharker Studio (poker engine, lockpick minigame, quick time event engine).
My topic on Lemma: viewtopic.php?f=66&t=44693 (better with UI now)
If you are interested feel free to contact me:
Skype: irzen89
Email: irzen@bk.ru
- dvemail
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Re: Seeking Python & RenPy pro developer
I am bumping this thread. I'm now looking to add a second developer to the project. We're moving quickly towards an Alpha build. Please have experience in OO, specifically an understanding of abstractions, overloading, modularization, class methods, and abstract data structures.
- dvemail
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Re: Seeking Python & RenPy pro developer
Also - clarification - this game contains *explicit* sex.
- dvemail
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Re: Seeking Python & RenPy pro developer
Bumping again. Our tumblr page (temporary) is now at: https://dvemail.tumblr.com/
That page provides a lot of additional detail.
That page provides a lot of additional detail.
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