It's this time of the year again when I miserably fail at NaNoRenO
But, as usual, I will try anyway.
As you can guess, it will more an "escape the room" game than your traditional VN.
There won't be characters on screen, but you will have the MC (you), and a mysterious voice over talkie walkie that may (or may not) help you.
The story ? You know it already! You wake up in a mysterious place with no idea how you got there, and your one and only priority is... GET THE HELL OUT OF HERE!
Game begins in a very sinister and classical crypt... But there will be plenty of other rooms, from bedrooms to kitchen, including a game room, a library, a music room and, of course, a secret room. I don't plan to reinvent everything, so this wiil be a very classical escape game: interact with the environnement, to find objects in the rooms (especially keys to open doors to go from room to room), for clues to riddles and puzzles (that can open doors too) and understand what happened to you, what is this house and how and why you got there.
As usual, my project, that was so small in my head, grew way too big when I started planning it. Oh, look, only a few rooms after all (no wonder why I fail each time...) But I stay positive: after all, it took me only 3 days to get out the first room of my house (that counts more than ... wait... what? 20 rooms >_<')
No, seriously, what took so long is the programming of the basic features you expect from an escape room : you can explore the place with your mouse, interact with objects in the room. You can collect objects, that go into an inventory, and you can drag&drop items in your inventory on objects in the rooms.
Hopefully, the next rooms will be faster to code and write.
See below the prototypes of the features In case you're curious, as my drawing skills are virtually non-existent, my backgrounds come from Minetest (free voxel sandbox game very similar to MInecraft). So the house which the player will struggle with is entirely built and really exists in Minetest.
Enough for a presentation, I think. I hope I will be able to get out of my house on schedule, so that you will be able to have fun trying to escape...
Oh, and don't worry! No spoil in the last screenshot: as you can imagine, this is not really the exit, only the 2nd of the many rooms that awaits you in The House...
01/01/2018 : get a taste of the game by dowloading the demo