I recently got this error when i delete my persistent and now when i click to the start button i got this error message:
Code: Select all
I'm sorry, but an uncaught exception occurred.
While running game code:
TypeError: object of type 'NoneType' has no len()
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "C:\Users\boulanger\Downloads\renpy-6.99.14.1-sdk\renpy\ast.py", line 848, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\boulanger\Downloads\renpy-6.99.14.1-sdk\renpy\python.py", line 1812, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in <module>
ui.interact()
File "C:\Users\boulanger\Downloads\renpy-6.99.14.1-sdk\renpy\ui.py", line 287, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Users\boulanger\Downloads\renpy-6.99.14.1-sdk\renpy\display\core.py", line 2624, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\Users\boulanger\Downloads\renpy-6.99.14.1-sdk\renpy\display\core.py", line 3000, in interact_core
renpy.display.behavior.input_post_per_interact()
File "C:\Users\boulanger\Downloads\renpy-6.99.14.1-sdk\renpy\display\behavior.py", line 1040, in input_post_per_interact
i.update_text(content, editable)
File "C:\Users\boulanger\Downloads\renpy-6.99.14.1-sdk\renpy\display\behavior.py", line 1177, in update_text
set_content(new_content)
File "C:\Users\boulanger\Downloads\renpy-6.99.14.1-sdk\renpy\display\behavior.py", line 1171, in set_content
l = len(content)
TypeError: object of type 'NoneType' has no len()
Windows-8-6.2.9200
Ren'Py 6.99.14.1.3218
Test
Fri Jun 01 23:16:51 2018
Code: Select all
textbutton _("Nouvelle partie") action If(persistent.playername, true=Start(), false=Show(screen="name_input", message="Veuillez entrer votre nom", confirm_action=Function(FinishEnterName)))
init -501 screen name_input(message, confirm_action):
modal True
zorder 200
style_prefix "confirm"
add "gui/overlay/confirm.png"
key "K_RETURN" action [Play("sound", gui.activate_sound), confirm_action]
frame:
has vbox:
xalign .5
yalign .5
spacing 30
label _(message):
style "confirm_prompt"
xalign 0.5
input default "" value VariableInputValue("player") length 15 allow "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"
hbox:
xalign 0.5
spacing 100
textbutton _("confirmer") action confirm_action