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Grimm & Tonic: Last Call [Noir][Fantasy][Urban]

Posted: Thu Jun 14, 2018 3:16 pm
by spritewrench
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What’s Grimm & Tonic

This is a weekly web visual novel, that follows the residents of the fictional city of New Eden.
New scenes released every Friday.


Check it out here


What’s “Last Call"
In this VN, you wake up one evening to find Death sitting on your sofa. Broke, friendless and apparently soul-less, He offers you a temporary job at the premiere, local, shady hole-in-the-wall, DEAD-END.
Maintaining a healthy Work-Life balance is pretty tricky on a good day but it’s damn near impossible when your boss threatens foreclosure on your mortal existence. As the new bartender at DEAD-END, you’ll make new friends, mix weird drinks, all while navigating Life, Death and everything in between.



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What are the Themes?
The game will focus on the following themes:
Wishing vs. Desire vs. Action
Locus of Control
Coping Mechanisms
Personal Growth





You can expect the game to touch on topics such as suicide, alcohol abuse and depression. This title is going to be focused towards an audience aged 16 and up. There will be references to alcohol and adult situations. However, there will be no explicit nudity



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Open to Feedback?
Yep. Looking forward to any comments anyone may have: Pacing. Ideas/Suggestions. Both Positive and Negative criticisms.

Re: Grimm & Tonic: Last Call [Noir][Fantasy][Urban]

Posted: Thu Jun 14, 2018 4:03 pm
by Knight of Hearts
Hi, nice work on the first chapter!
I really like the themes that you're planning to address, specifically Wishing vs. Desire vs. Action!
Overall nice style, love how it's black and white, pretty clean textured look.

BTW Patreon page link isn't working for me somehow.

Re: Grimm & Tonic: Last Call [Noir][Fantasy][Urban]

Posted: Thu Jun 14, 2018 4:20 pm
by spritewrench
Hey. Thanks for the kind words!

Fixed the patreon link as well.

Re: Grimm & Tonic: Last Call [Noir][Fantasy][Urban]

Posted: Fri Jun 15, 2018 4:11 am
by DirkB
This is very interesting.
I am trying to figure out what could be the advantage of using Ren JS for making a novel. I am not familiar with Phaser. Is this mainly interesting for web based games with small file size?
Are you using free pics / your own photography, or also pre-rendered graphics or drawn art for your BGs?
Good luck with your story!

Re: Grimm & Tonic: Last Call [Noir][Fantasy][Urban]

Posted: Fri Jun 15, 2018 8:35 am
by spritewrench
Hey Thanks for the response!
DirkB wrote: Fri Jun 15, 2018 4:11 am I am trying to figure out what could be the advantage of using Ren JS for making a novel. I am not familiar with Phaser. Is this mainly interesting for web based games with small file size?
I'm using RenJs mostly because I'm familiar with phaser and wanted to reduce my learning time.

DirkB wrote: Fri Jun 15, 2018 4:11 am Are you using free pics / your own photography, or also pre-rendered graphics or drawn art for your BGs?
Good luck with your story!
I'm currently using stock photos, that have been processed a bit. I plan to incorporate my own photos eventually.

Re: Grimm & Tonic: Last Call [Noir][Fantasy][Urban]

Posted: Fri Jun 29, 2018 8:34 am
by spritewrench
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Is Now Live!

Check it out here!

Let me know what you think!

Re: Grimm & Tonic: Last Call [Noir][Fantasy][Urban]

Posted: Fri Jul 06, 2018 8:33 am
by spritewrench
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Revamped scene 3!
Wasn’t satisfied with the scene from last week. After reviewing the feedback, I’ve made some changes to the scene to bring the narrative more in line with my goals.

Check it out here!

Let me know what you think!

Re: Grimm & Tonic: Last Call [Noir][Fantasy][Urban]

Posted: Fri Jul 13, 2018 8:08 am
by spritewrench
Grimm & Tonic: Episode 1 Scene 4


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Let's meet Miss Kassandra Li

Check it out here!

Let me know what you think!

Re: Grimm & Tonic: Last Call [Noir][Fantasy][Urban]

Posted: Fri Jul 20, 2018 8:39 am
by spritewrench
Grimm & Tonic: Episode 1 Scene 5


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Let's meet Mr. Udo Otmar

Check it out here!

Let me know what you think!

Re: Grimm & Tonic: Last Call [Noir][Fantasy][Urban]

Posted: Fri Aug 17, 2018 9:42 am
by spritewrench
Grimm & Tonic: Episode 1 Scene 6
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Let's meet Ms. Usha Alida
Check it out here!

Re: Grimm & Tonic: Last Call [Noir][Fantasy][Urban]

Posted: Fri Aug 24, 2018 9:44 am
by spritewrench
Grimm & Tonic: Episode 1 Scene 7
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Introducing Comrade Wolfgang Konrad! Connoisseur of exotic cocktails and aperitifs.
Check it out here!

Re: Grimm & Tonic: Last Call [Noir][Fantasy][Urban]

Posted: Fri Sep 14, 2018 8:38 am
by spritewrench
Grimm & Tonic: Episode 1 Scene  8 & 9!


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Phew!
Haven't updated here in a little bit!
Scenes 8 and 9 have been released over at http://grimmtonic.com
Alongside the trailer for the PC release of the game!

Re: Grimm & Tonic: Last Call [Noir][Fantasy][Urban]

Posted: Fri Oct 12, 2018 8:34 am
by spritewrench
Grimm & Tonic Now on Steam Early Access!

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You can check out the game on Steam   & itch.io .
I will be pivoting away from the weekly online releases.  Instead, I'll be updating the client with ongoing content.
Teaser and mini-stories are scheduled to be released for free on itch.io

Features to be included in update v0.1.2 (October 19, 2018): ​​​​​​
Achievements!
Unlockable B-Side Story: " Glass Half Full"
An Additional Ending for Episode 1
Further Polish and Bug Fixes


Below are a couple free keys (If you enjoy the game, leave a review!):
2GJQP-KJKJN-NZVCH
ECZGR-5VLY8-2JEEC
KFW9M-LT5P5-LRNLA

Re: Grimm & Tonic: Last Call [Noir][Fantasy][Urban]

Posted: Fri Dec 07, 2018 9:14 am
by spritewrench
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Hey Everyone!

I haven't posted here in a minute, but development continues.
Build v0.1.4 has just been uploaded to Steam & itch.io.

If anybody here is interested in giving the game a play feel free to message me and I'll send you a key (while they last)!
If you want to support the game consider purchasing it on Steam or, at the very least, adding it to your wishlist!