New GUI scaling problems for check, radio, slider
Posted: Tue Jul 17, 2018 12:55 am
Hi All!
I'm in the process of converting my game in progress from the old 6x Renpy to the new 7x Renpy, including the new GUI. Which involves me needing to make new gui images for buttons and frame and all that because I no longer have access to the legacy files themselves.
So far everything is going well...except for one thing.
The check_foreground, radio_foreground, slider_thumb, and scrollbar_thumb aren't scaling and I so they end up super huge making the images not work. The raw pngs are both the same size, but it seems like only the background is effected by the Borders, so only it scales. So...what do I have to do scale and place those foregrounds and thumbs in the new gui?
I'm attaching a screen shot if you want to see how messed up it all is...
I'm in the process of converting my game in progress from the old 6x Renpy to the new 7x Renpy, including the new GUI. Which involves me needing to make new gui images for buttons and frame and all that because I no longer have access to the legacy files themselves.
So far everything is going well...except for one thing.
The check_foreground, radio_foreground, slider_thumb, and scrollbar_thumb aren't scaling and I so they end up super huge making the images not work. The raw pngs are both the same size, but it seems like only the background is effected by the Borders, so only it scales. So...what do I have to do scale and place those foregrounds and thumbs in the new gui?
I'm attaching a screen shot if you want to see how messed up it all is...