Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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I was trying to add some rain effects to my game, and I implemented one I found here in the forums called "simple rain effect". It looks a bit rough, thoug.
So I was wondering If there's any other alternatives to that. I found a really cool video, where they used openGL. Is there any tutorial available to achieve that?
Thank you very much for your time
Last edited by Calamarcia on Sat Aug 11, 2018 9:44 am, edited 1 time in total.
At a quick glance, it seems the Ren'Py 'simple rain effect' is just overlaying raindrops while the background remains untouched. If you look closely at the OpenGL example you'll notice that the background blurs in and out in accordance with the rain. Perhaps you could try blurring your background slightly in its entirety and several spots a bit stronger (on and off with alpha) to improve your rain effect.
Thank you for your responses!
At the end I just keept the simple one, since I don't know how to use the openGL thing. I applyed the blur effect, though. It looks a little bit better with it.