The ups and downs of a game's release
Posted: Fri Sep 07, 2018 11:41 am
So in this past week there have been some major ups and downs for me and one of my games. After about two months it has finally hit 1000 downloads on Google Play, but it also went from having a 5 star rating (just two reviews) and being the first app for my keyword to having 3 star ratings (there was one 1 star and one two star rating in the space of about 2 days). Very disappointing and it definitely seems too harsh. There are no reviews as of yet, just ratings. Are these ratings coming from actual users, are they fake ratings from competing apps? I guess there is an element of denial there too, but it the ratings seem to harsh to be genuine, at least from my extremely biased perspective. I can't see the user names of the people who have given any of the ratings so that doesn't help me guess the source of the issue.
How common is this type of experience? Has it happened to you? Any tips? I guess it comes with the territory. I guess it will be a matter of further testing the app and figuring out what it was about the app that might have brought about the negative reviews and if it can be fixed. Busy with my job right now, but once this busy period is over I had been planning to go back to work on another game that is based of this one and is 99% done.
How common is this type of experience? Has it happened to you? Any tips? I guess it comes with the territory. I guess it will be a matter of further testing the app and figuring out what it was about the app that might have brought about the negative reviews and if it can be fixed. Busy with my job right now, but once this busy period is over I had been planning to go back to work on another game that is based of this one and is 99% done.