#3
Post
by CSV » Sun Nov 04, 2018 9:23 am
Alright, so we always need more otome games - even though I already have like 20 in my backlog right now OTL - so I want to contribute to your research! I want to stop myself from writing an entire essay, though, so I'll just answer this based on personal opinions and preferences.
1. The first and strongest eye-catcher for me is always the art. If I don't like how the love interests look, I probably won't look too much into that specific game; conversely, I have played some games with less interesting stories just because I liked the art and wanted to collect the CGs or something. This doesn't mean the art needs to be 100% professional and commercial quality, though; I am fine with cutesy and/or simpler art if it suits the feel of the game, or if it is an interesting art style.
Art assets aside, characters come immediately after in my eye-catching rankings. It's an otome game, it's focused on romance or has romance elements, so I want love interests that are actually loveable and a MC that I like playing as. Remember: great characters can make do with a mediocre story, but the opposite doesn't happen.
2. My weakness is the love interest who is kind, shy, and innocent, and sadly those don't make it into otome games too often (or they are a shota character, NOPE NOPE NOPE). Undying loyalty is also a top attractive quality, as long as the pitfall of making loyalty into stalking is avoided.
3. We seriously need more games where the MC can protect the cute bishie instead of the other way around. Or at least games where the MC isn't helpless and looking for protection and/or guidance herself, and where her biggest fault isn't being too nice, naive, clueless. Let the MC be the snarky character or the selfish character or the lazy one.
Genre games are also really interesting, particularly fantasy and sci-fi. It doesn't even need to have a complex plot or a ton of worldbuilding, sometimes I am happy with just a more original setting!
Unpopular opinion, possibly: I see a lot of games recently that are trying to push for the 'everyone is beautiful' concept by having characters that are diverse in terms on not being conventionally attractive, and I am not a fan. Obviously, beauty is in the eye of the beholder, so 'conventionally attractive' has many variations, and you should absolutely respect people whether you find them beautiful or not, but overall, I don't think otome games are the place for this agenda. Otome characters are not real people, and I do like them being beautiful. Good-looking love interests are a plus for a game.
4. I like fluff; even if it's an otome game with a 'darker' or more 'serious' feel to it, I still want cute fluffy moments. I think a lot of creators are somewhat ditching the adorableness right now, but I can guarantee you can place it in any story if you know how. And games that have little plot and are based around sweet moments are underrated.