Development Diary, Your Sushi bar (Romance,Simulation)
Posted: Tue Jun 04, 2019 1:17 pm
Hello folks. (will be updated as progress is made.)
provided there are no issues with the Administration, I'll be uploading a development Diary for my first Visual Novel.
though this Diary I hope to gain some advice, new ideas, and new insight as I progress.
money
nun put into the project (in a later stage, I might start crowdfunding if this evolves to the point where It can be published)
Your sushi bar- you play a fifteen-year-old character (either male or female) who has finished Junior high school in Yokohama. You return to your small home town after news comes that your parents have passed away in a house fire. living you to run your mother's Sushi bar, where you also live. All the while going through your senior high school education.
current status.
credetis
Working on this on my own so far
Chapters
note that the number of chapters is yet undesided
Prologue
started the code
incomplete
working out errors
working on code
Chapter One
not yet started
Chapter Two
not yet started
Chapter Three
not yet started
Chapter Four
not yet started
visuals
no drawings or pictures yet.
music and fsx
nun so far.
charachters
main female- pov (no sprite or drawing yet)
main male- pov2 (no sprite or drawing yet)
uncle (no sprite or drawing yet)
sora- cousin (no sprite or drawing yet)
Notes
06.04.2019 (MM.DD.YYYY)
nothing to write about yet. mostly struggling with bugs/errors. need to decide if I am going to go wither or not if I am going to use hand-drawn scenes and characters or traditional sprite and background set up. I am open to any suggestions.
the reason I am contemplating hand drawn because I have noticed that many VNs the characters feel like they are separate or in front of the scenes they are supposed to be part of (any thoughts on this?).
potntial fetures
animation (might be too ambitious for a first project, needs research)
mini games (might be too ambitious for a first project, needs research)ยจ
voice recording (might be too ambitious for a first project, needs research)
more might be added in time.
provided there are no issues with the Administration, I'll be uploading a development Diary for my first Visual Novel.
though this Diary I hope to gain some advice, new ideas, and new insight as I progress.
money
nun put into the project (in a later stage, I might start crowdfunding if this evolves to the point where It can be published)
Your sushi bar- you play a fifteen-year-old character (either male or female) who has finished Junior high school in Yokohama. You return to your small home town after news comes that your parents have passed away in a house fire. living you to run your mother's Sushi bar, where you also live. All the while going through your senior high school education.
current status.
credetis
Working on this on my own so far
Chapters
note that the number of chapters is yet undesided
Prologue
started the code
incomplete
working out errors
working on code
Chapter One
not yet started
Chapter Two
not yet started
Chapter Three
not yet started
Chapter Four
not yet started
visuals
no drawings or pictures yet.
music and fsx
nun so far.
charachters
main female- pov (no sprite or drawing yet)
main male- pov2 (no sprite or drawing yet)
uncle (no sprite or drawing yet)
sora- cousin (no sprite or drawing yet)
Notes
06.04.2019 (MM.DD.YYYY)
nothing to write about yet. mostly struggling with bugs/errors. need to decide if I am going to go wither or not if I am going to use hand-drawn scenes and characters or traditional sprite and background set up. I am open to any suggestions.
the reason I am contemplating hand drawn because I have noticed that many VNs the characters feel like they are separate or in front of the scenes they are supposed to be part of (any thoughts on this?).
potntial fetures
animation (might be too ambitious for a first project, needs research)
mini games (might be too ambitious for a first project, needs research)ยจ
voice recording (might be too ambitious for a first project, needs research)
more might be added in time.