Dialogue/Action Cues Over Long Gradual Image Transitions
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
Dialogue/Action Cues Over Long Gradual Image Transitions
I've tried searching for a thread with a similar question, but none came up for me. I was looking to incorporate long, gradual background dissolves into a game, like going from a day scene to an evening scene in the same setting to show the time of day gradually changing. I was hoping to do these transitions subtly, so anywhere from a thirty to ninety second duration. Of course, nobody wants to sit through that without anything else happening, and I wanted the scene and dialogue play out while the background slowly changes. I was wondering if anyone has found a way to do this. Basically, jump-starting dialogue or other cues while a single image transition runs its course over a fixed amount of time in the background. Any help would be much appreciated!
- Matalla
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Re: Dialogue/Action Cues Over Long Gradual Image Transitions
Maybe doing the transition with atl and placing it as an image?
Then:
I have done similar things as the transition, but I don't know how it would work with dialogue.
Code: Select all
image timelapse:
contains:
"day.jpg"
alpha 1
linear 60 alpha 0
contains:
"evening.jpg"
alpha 0
linear 60 alpha 1
Code: Select all
label start:
scene day
"Text during the day"
# Start transition
show timelapse
"Keep going with the text"
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