I've had an RPG like battle system lying around for a bit. This has been written a while back and could most def use an upgrade to the newest renpy version. There has been some interest expressed on it so I've decided to upload the initial version for people to look at, reference, modify, use, etc.
It all works on the most recent renpy just that a lot of coding could be updated to the newest screen calls and syntax.
Features:
- RPG Maker style Battle system
- RPG Stats that influence the actual combat
- RPG type skills (without animation...) - using both MP and HP as resources, AOE, Single Targer and Healing Skills included
- A basic general store system
- Inventory management
- Super basic Map Exploration
- A very odd negotiating system with monsters during combat that should be...ignored for now XD (or feel free to look at what I initially implemented and try using it if you really want to
Link:
https://drive.google.com/file/d/1Sgw2Yk ... sp=sharing
Some screenshots: Credits:
Sprites by Elze from here - viewtopic.php?f=52&t=28377
GUI design and all the screens are made by me, feel free to credit me if you decide to use those...they're not that great TwT
For the code, it's all CC, free, edit as you like. Credit me as "Dragonaqua on Lemmasoft" and maybe a link back to this post if you feel like it XD?
Future TODOs:
- documentation for the battle system (most important priority)
- cleaning up all those misc screens...as i slowly get around to them....
(You can probably guess my old one I shared previously base on the monster sprites from years back on my old account)
I'll definitely try to improve and clean things up more during my spare time and feel free to ask questions, make comments, or your own improvements to the code and share them with me!
I am also on Renpy's main discord, my discord ID's MistySnow##7449
Hope this was useful, thanks for reading!



