Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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abeplaga
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#1
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by abeplaga » Sun Jan 05, 2020 11:33 pm
When I do a vpunch the screen shakes but on lower and upper edges appears a white line with little grey squares, which I think it is the transparent background of renpy.
Is there any way to prevent it from appearing?

^ Wait a second to look at the bottom...
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Imperf3kt
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#2
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by Imperf3kt » Mon Jan 06, 2020 12:01 am
Place an image below everything that is larger than your game resolution, anchored and positioned True centre.
It'll still move, but since it's big enough to cover the area, you'll never see the transparency.
Warning: May contain trace amounts of gratuitous plot.
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rames44
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#3
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by rames44 » Mon Jan 06, 2020 1:00 pm
Or just render the image you’re going to vpunch larger than your viewport.
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Donmai
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#4
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by Donmai » Mon Jan 06, 2020 2:56 pm
Or simply leave you images as they are. To get rid of the transparency squares in your released game go to options.rpy and change
to
before building your game distribution.
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abeplaga
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#5
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by abeplaga » Wed Jan 08, 2020 8:41 pm
Donmai wrote: ↑Mon Jan 06, 2020 2:56 pm
Or simply leave you images as they are. To get rid of the transparency squares in your released game go to options.rpy and change
to
before building your game distribution.
Ah, thank you! If the build doesn't have that transparent thing then I'll leave it as it is

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