HI guys,
so I recently released the first version of an NSFW VN/game I made with ren'py.....
if you are curious and you'd like to check it out you can download it for free here
https://f95zone.to/threads/future-fanta ... mes.44544/
anyways, I"m mainly here to ask for help
I'm working on the update now, but I noticed something odd....
I created new files for the new scenes, but Renpy doesn't seem to recognize the new files I added after I created the distribution copy of my game....
(When I open all files, I also noticed the new files won't open. I have to open them individually)
Now, I have correct labels in the new files but since the program apparently doesn't recognize when I try to get to them the program crashes....
any advice? How can I fix this issue? There must be a simple solution but can't think of one right now....
Obviously many people release unfinished games a bit at a time but yeah, not sure I understand why the game doesn't recognize files I added after distribution
any thoughts?
Issue with files added after distribution
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
Re: Issue with files added after distribution
When you say “added after distribution” what do you mean?
Normally, when games are released in phases, one gets the game source to a certain point, builds a distribution, then adds to the source, builds a new distribution, etc. is that’s what you’re doing?
That process should work fine, unless you are somehow excluding the updated files based on the package settings in options.rpy. Did you customize those?
Normally, when games are released in phases, one gets the game source to a certain point, builds a distribution, then adds to the source, builds a new distribution, etc. is that’s what you’re doing?
That process should work fine, unless you are somehow excluding the updated files based on the package settings in options.rpy. Did you customize those?
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