Koikatsu models in Ren´Py

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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MrDracosaurio
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Koikatsu models in Ren´Py

#1 Post by MrDracosaurio »

Hello, this is my first topic, so i hope i am doing everything alright.

I am interested in making a game using Koikatsu models in Ren´py. But I don't know how to put the 3d models or animate them. I have seen that in other games you can make it, but I don't know how to do it.

Would someone be so kind to tell me how or to tell me if there is any kind of guide for it?
I would like to make a decent game and any help is appreciated.

Thanks for reading me and sorry if my English was not the best.

rayminator
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Re: Koikatsu models in Ren´Py

#2 Post by rayminator »

most people use daz, blender and other to do 3d renders

I don't know much about Koikatsu models engine

this is how animate on a basic level

Code: Select all

show run_animation # this is for the name for the animations simple just show or scene

Code: Select all

image run_animation:
    "mikan272.jpg" # image
    0.5 #<-- speed
    "mikan273.jpg"
    0.5
    "mikan272.jpg"
    repeat #<-- this is for take them to repeat if you don't want them to repeat just remove
or you can use video option as well but webm format it works better

Code: Select all

show movie1

Code: Select all

image movie1 = Movie(channel="movie", play="video/schoolnight.webm", start_image="background105", loop=False, image="background104")

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Imperf3kt
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Re: Koikatsu models in Ren´Py

#3 Post by Imperf3kt »

Renpy doesn't currently support 3D, and likely never will.
If you want a 3D look, you'll have to prerender the assets as videos or save them frame by frame as an image and use ATL to animate them within renpy.
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