Koikatsu models in Ren´Py

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Koikatsu models in Ren´Py

#1 Post by MrDracosaurio » Fri Apr 03, 2020 12:35 pm

Hello, this is my first topic, so i hope i am doing everything alright.

I am interested in making a game using Koikatsu models in Ren´py. But I don't know how to put the 3d models or animate them. I have seen that in other games you can make it, but I don't know how to do it.

Would someone be so kind to tell me how or to tell me if there is any kind of guide for it?
I would like to make a decent game and any help is appreciated.

Thanks for reading me and sorry if my English was not the best.

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Re: Koikatsu models in Ren´Py

#2 Post by rayminator » Fri Apr 03, 2020 12:58 pm

most people use daz, blender and other to do 3d renders

I don't know much about Koikatsu models engine

this is how animate on a basic level

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show run_animation # this is for the name for the animations simple just show or scene

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image run_animation:
    "mikan272.jpg" # image
    0.5 #<-- speed
    repeat #<-- this is for take them to repeat if you don't want them to repeat just remove
or you can use video option as well but webm format it works better

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show movie1

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image movie1 = Movie(channel="movie", play="video/schoolnight.webm", start_image="background105", loop=False, image="background104")
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Re: Koikatsu models in Ren´Py

#3 Post by Imperf3kt » Sat Apr 04, 2020 3:05 am

Renpy doesn't currently support 3D, and likely never will.
If you want a 3D look, you'll have to prerender the assets as videos or save them frame by frame as an image and use ATL to animate them within renpy.
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