I've tried:
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textbutton "TEST" action Play("sound", "audio/sfx/start.wav") ## not even this works???
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textbutton "TEST" action [Play("sound", "audio/sfx/start.wav"), Notify("hi")]
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style main_menu_button:
activate_sound "audio/sfx/start.wav"
hover_sound "audio/sfx/start.wav"
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imagebutton auto "gui/main_menu/gallery_%s.png" focus_mask True action ShowMenu('gallery') activate_sound "audio/sfx/start.wav" hover_sound "audio/sfx/start.wav" alt "extras menu"
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define config.has_sound = True
define config.has_music = True
define config.has_voice = True
Sound, voice, and music plays just fine normally inside the game. I have all three in the game and they all play fine. But not when I try to attach it to a button??
I've tried them in my imagebuttons, I made a textbutton to test. Renpy is up to date, I can't think of anything else????
Are button sounds broken for some reason? Or is there a new way to get the sounds to play that I don't know about or can't find?[/s]