A place for game announcements, and for people to discuss games being made.
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Please read the sticky before creating a new topic. Linking to Kickstarter/Crowdfunded games requires a demo. Updates to Patreon-backed games may be posted once every 2 months. Adult content should not be posted in this forum.
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Abyss_Team
- Regular
- Posts: 32
- Joined: Mon Feb 18, 2019 9:58 am
- Completed: La Vie en Rose, Goodbye Emilia
- Projects: Project Abyss, Hellevator
- itch: abyss-team
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#1
Post
by Abyss_Team » Sun Apr 26, 2020 10:19 am
Last edited by
Abyss_Team on Fri May 08, 2020 2:20 am, edited 1 time in total.
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Abyss_Team
- Regular
- Posts: 32
- Joined: Mon Feb 18, 2019 9:58 am
- Completed: La Vie en Rose, Goodbye Emilia
- Projects: Project Abyss, Hellevator
- itch: abyss-team
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Contact:
#2
Post
by Abyss_Team » Fri May 01, 2020 11:30 am
Hello, hello! Team Abyss is back for a quick progress report!
We're here to give you a glimpse of what sorts of things you'll see in our game...with absolutely no context whatsoever.
The power of friendship.
Amateur wrestling tournament.
PSAs.
There's more to the list but that's all for now, folks. Stay tuned for more updates!
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Zelan
- Lemma-Class Veteran
- Posts: 2436
- Joined: Tue Mar 01, 2016 7:23 pm
- Completed: The Dark
- Projects: Cosplay Couple
- Tumblr: evns
- itch: Zelan
- Discord: ltnkitsuragi#7082
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Contact:
#3
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by Zelan » Fri May 01, 2020 2:33 pm
The first gif is really funny lmao, I like this game's sense of humor.
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Abyss_Team
- Regular
- Posts: 32
- Joined: Mon Feb 18, 2019 9:58 am
- Completed: La Vie en Rose, Goodbye Emilia
- Projects: Project Abyss, Hellevator
- itch: abyss-team
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Contact:
#4
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by Abyss_Team » Sat May 02, 2020 1:34 pm
Zelan wrote: ↑Fri May 01, 2020 2:33 pm
The first gif is really funny lmao, I like this game's sense of humor.
Thank you! The game is nothing but trying to be silly!
Also, if you've played through the demo and have any feedback for us, do share!
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Abyss_Team
- Regular
- Posts: 32
- Joined: Mon Feb 18, 2019 9:58 am
- Completed: La Vie en Rose, Goodbye Emilia
- Projects: Project Abyss, Hellevator
- itch: abyss-team
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Contact:
#5
Post
by Abyss_Team » Tue May 05, 2020 12:52 pm
Hello again from Abyss Team! We've been hard at work with implementing the script!
(and squashing an exorbitantly large amount of bugs in the process)
In this progress report, we're here to showcase some GUI redesigns that we'll be using in the final full version of Hellevator:
Our new Title screen. Definitely not a scary game.
Options screen. Well, one-half of it, anyway.
Textbox GUI. The options below are still a variable WIP, but they'll be a bit different than the Renpy defaults.
We still have a lot more in store: more GUI components and a few new mechanics that we didn't get to implement in the demo.
Look forward to them in a future update!
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Abyss_Team
- Regular
- Posts: 32
- Joined: Mon Feb 18, 2019 9:58 am
- Completed: La Vie en Rose, Goodbye Emilia
- Projects: Project Abyss, Hellevator
- itch: abyss-team
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Contact:
#6
Post
by Abyss_Team » Fri May 08, 2020 2:34 am
Hello, hello! Here's a quick progress report to end the weekdays with:
- Coded 35K words already. Still painfully trudging through, QAing all those routes...
- Finishing up all the GUI redesigns. We'll reveal those (and the GUI for the new mechanics) as soon as we can!
- Updating the main post with a new, snazzy design. Check it out on the top of the page!
There's one very big mechanic that we're very eager to implement...but it'll have to wait until we've squashed all the current bugs.
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