Ren´Py image prediction/processing with large transparent areas

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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gamedriver
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Ren´Py image prediction/processing with large transparent areas

#1 Post by gamedriver » Fri May 22, 2020 4:51 am

I think I read somewhere in the manual that Ren´Py crops all image areas without information before processing (but can´t find it right now, sorry). That sounds good, because for me it would be very convenient to work with big image formats for sprites, which contain only about 10 - 20% content. The rest is just empty - this makes it easier for zooming, rotating etc.

But I am somewhat worried to slow down the game because of this. Up to now I can´t see lag, but it would be very reassuring to get this confirmed by more competent experts.

Thanks!!
Ren´py rookie unlimited...

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