Once upon a time a woman named Catriona Neylan built a cottage in the strange and mysterious forest known as Rossenward. There, she continued her study of botany and work as an apothecary, earning the trust of the creatures residing in the forest...
During her time in Rossenward she had only one apprentice, caretaker and adopted kin.
Play the day-to-day life of the apothecary who lives in Rossenward forest completely removed from modern society. Rossenward forest is home to a number of mystical creatures including fairies, goblins, giants and satyrs, many of whom you consider neighbors and clients. The day is like any other as you tend to the cottage left behind by your godmother, until you're visited by a curious stranger with an urgent request...
Features
- You can choose your pronoun, name and appearance.
- 3 love interests
- 6 endings, platonic and romantic
- 10,000+ words in demo, full game TBA
- non-commercial
Depending on who you like, flirt options will be toggled on. Throughout the game you will be given opportunities to flirt. But be careful! There’s a time and place for everything and sometimes flirting might not be appreciated. Try to read into your surroundings to figure out the best time to flirt!
Friendship System
Several choices appeal to Klafka/Rufus/Nim in some way, and the game tallies up choices that align with their tendencies, beliefs, likes and dislikes. The “friendship end” is determined by which character you’re most like. It’s meant to be passive, but nothing’s stopping you from befriending certain characters over others!
Characters
I didn't think I'd be posting about this project so soon but having no job, school, and obligations for the summer leaves a lot of free time. As for the story; I got really stressed out during finals and COVID-19 crisis etc. and just kept thinking about how much I would've loved to escape into a cottagecore fantasy so now I'm making that dream a reality! The first act is finished at 10,000 words and ready to be made into a demo--I just need to throw in some visuals. I'm a one-man team so it's hard to say when the demo will be complete but I'll be updating this thread with any substantial progress I've made and I'm open to suggestions to story, visuals and features since this is 100% for fun.
Questions *Totally optional, just curious lol
- Given that a MC is well-written and likable as a character, does customization detract from the VN experience or enhance it? Specifically being able to play as the desired gender or pronouns?
- Any characters pique your interest?
- Many choices in this story will have no effect on the endings, but rather are a form of exploring the setting or just for fun. Does it matter if choices carry weight or not?