Page 5 of 8

Re: On Asking Questions

Posted: Wed Aug 06, 2014 3:50 pm
by MaiMai
Thedarkjoa wrote:Can I put an admob ads apk RenPy? ... As I do?
You've kept asking the same question and you've gotten the same answer in your other threads; basically there is no way yet and no one seems interested in building support for ads in RenPy.

Re: On Asking Questions

Posted: Wed Aug 06, 2014 6:29 pm
by Thedarkjoa
I have had the same question for the reason that the situation could change. We can only wait until someone reaches a solution

Re: On Asking Questions

Posted: Wed Aug 06, 2014 7:27 pm
by MaiMai
Maybe asking on a different forum that deals with the admob app might be more appropriate.

Re: On Asking Questions

Posted: Sun Jan 04, 2015 5:06 am
by JinOptimist
Hellow everyone.
Sorry for mistake, I just started study English language.

I have screen like this

Code: Select all

screen Stat_Carrier:
    text "Quest" xpos 0.4 ypos 250 color "#000"
    $i = 0
    for q in mode._quests:
        $i += 1
        $y = 250 + i*20
        text "[i]) [q.name]" xpos 20 ypos y color "#000"
        text "Offer: [q.offer]" xpos 0.5 ypos y color "#000"
         
    textbutton _("Exit"):
        xpos 770
        xanchor 1.0
        ypos 570
        yanchor 1.0
        action Return(True)
And i want execute several action when user click to "Exit"
For example, change my variable mode like this:

Code: Select all

$mode.isShowMiniStat = True
$mode.isShowMaxStat = False
and after that call Return

also

Can i do some command before render screen?
Like:

Code: Select all

$mode.isShowMiniStat = False
$mode.isShowMaxStat = True
Thank you for your attention

Re: On Asking Questions

Posted: Sun Jan 04, 2015 1:25 pm
by trooper6
JinOptimis, this question should be in its own thread.

Re: On Asking Questions

Posted: Sun Jan 04, 2015 4:23 pm
by JinOptimist
Thanks trooper6. I did it.
Need I remove my post from here?

Re: On Asking Questions

Posted: Tue Jan 06, 2015 10:20 am
by MIDERY
Hello everyone. Sorry for my english, I'm just studiyng it.
How can I start the video without interaction? I'm using $ renpy.movie_cutscene, but when player clicks - video stops. I need something like interact=False in $ renpy.say, but for video. How can I do that?

Re: On Asking Questions

Posted: Tue Jan 06, 2015 1:53 pm
by trooper6
MIDERY, your question should be in its own thread.

Re: On Asking Questions

Posted: Wed Jan 07, 2015 8:35 pm
by Donmai
Maybe this thread should be locked? I believe its title is misleading for newbies that don't know English very well (it makes them believe here is the place to ask questions).

Edit: Okay, looks like this post solved the problem :lol: .

Edit 2: Uh-oh. Only worked while it was the last post :( .

Re: On Asking Questions

Posted: Sat Aug 15, 2015 5:57 pm
by wayward
Donmai wrote:Maybe this thread should be locked? I believe its title is misleading for newbies that don't know English very well (it makes them believe here is the place to ask questions).

Edit: Okay, looks like this post solved the problem :lol: .
Good work!

Re: On Asking Questions

Posted: Fri Sep 04, 2015 5:00 pm
by Leshiy133
Help me please

I have this problem with characters "mio" and "jul":
"Sayer mio is not a function or string"
"Sayer jul is not a function or string"
=((
is that a functions of RenPy? I can't use them as a names?
How I can fix this problem?

In init I already have:
$ mio = Character(u'Мио', color="#B22222")
$ jul = Character(u'Джульетта', color="#FF8C00")
so what's wrong?)

In the scene I wrote like "show mio norm" and "show jul blush at left"
but they can't speak oO why? how to fix it?

Re: On Asking Questions

Posted: Sat Oct 03, 2015 7:34 pm
by Chocopyro
So is there a way to add tooltips to normal choice menus? (For example)

Code: Select all

Choice:

    Neutral Reaction:
    ((^--Sample hovered Tooltip: You attempt a poker face.))

    Positive Reaction:
    ((^--Sample hovered Tooltip: You attempt to innocently change the subject.))

    Negative Reaction:
    ((^--Sample hovered Tooltip: You falsely take offense to the accusation.))

    Special:
    ((^--Sample hovered Tooltip: Charisma | You attempt to charm your way out.))
Or is it just a screen menu thing that I have to make a screen for every single branching choice in the game? I haven't exactly found any tutorials on the subject.

android+focus_mask

Posted: Sun Apr 24, 2016 12:24 pm
by barsunduk
In imagebutton «focus_mask True» does not work on Android OS. Is it a global problem or it's just my luck?

Re: android+focus_mask

Posted: Sun Apr 24, 2016 12:30 pm
by xela
barsunduk wrote:In imagebutton «focus_mask True» does not work on Android OS. Is it a global problem or it's just my luck?
It's a "global problem". You can use a callable instead, that works just fine (quite possibly much faster as well).

Re: On Asking Questions

Posted: Wed May 18, 2016 11:21 pm
by mspencer
I'm a mediocre professional programmer with little Python experience, and a friend has asked me to help with a Ren'Py project. I'm trying to come up to speed and have been using the wiki and manual and have been writing toy programs. (Just started subclassing Displayable and exploring the pygame rabbit hole, and was surprised to find how many .rpa files were in my Steam library. I'm still a complete noob at this.)

Would it be worthwhile for me to make a thread asking about recommended resources for experienced or professional programmers to get up to speed? Ideally I'm hoping for a short list of resources which would look like:
* you obviously will need Python and pygame. I prefer link, link, and link, or if you want to buy some books I prefer link and link.
* we use XYZ framework for lexing and parsing -- learn that framework at link -- and then review the rpy parser and interpreter source starting with this and this.
* someone started working on a context-aware code editor -- project page at link -- but it was abandoned or needs work.
* someone made a .py module for reflecting into any object in an rpy file -- project page at link

Is this thread-worthy?