Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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cedes
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#1
Post
by cedes » Thu Aug 20, 2020 1:32 am
I'm working on a battle system and I'm trying to get the enemy to fade in opacity when they're defeated.
and tried using
when they're defeated, but it changes the correct iamge of e1 into a default character, they are at .5 opacity though
there'd be multiple different enemies as "e1" so that's why I'm mostly struggling, I'm not sure if I have to try a different method or I'm missing something simple.
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cedes
- Regular
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Contact:
#2
Post
by cedes » Mon Aug 24, 2020 6:53 pm
Any ideas?