If you're a GUI artist that is able to work on individual elements in this way, please leave a link to your thread/portfolio and the projected cost of a full game's set of GUI elements. I'd also like it if you can specify which of the projects you'd be most comfortable working on, so I can keep that in mind. And to facilitate that, here is some information about the projects I'm considering commissioning GUI for:(Many elements may need to be resized, but a base size will be given for some types of elements (like backgrounds). All of the current projects in question are being developed at 1280x720.)
Buttons
Menu Button (Idle, Hover/Selected)
Small Button (Idle, Hover/Selected)
Return Button (Idle, Hover)
Title Menu Button (Idle, Hover)
Checkbox or Radio Button (Idle, Hover, Selected)
Choice Button (Idle, Hover)
Scrollbar/Slider (both directions)
Save Delete Button [X] (Idle, Hover)
Backgrounds and Windows
Menu Background
Small Resizable Frame/Window
Big Resizable Frame/Window
Screen Label Backdrop [ex: for showing "Config" or "Load" over]
Frame Label Backdrop [ex: for showing "Text Speed" over]
Textbox
Namebox
Locked CG Thumbnail
(Note: These are short descriptions, so the full details on specs and inspiration will come later.)
- Those That Linger: A psychological horror adventure game about ghosts and guilt. Involves some content that made a previous artist uncomfortable in the current outline. Should have a supernatural horror vibe similar to Eldritch University. May also consider incorporating elements of the main casts' personalities and histories, such as art/journals/smartphones/Showa furnishings.
- Life as Designed: A romance visual novel about a costume designer who is in a rut. Overall optimistic tone, may want to heavily incorporate the idea of an artist's sketchpad in the UI.
- Eldritch Academy (Revised UI): A horror/thriller/romance visual novel, predecessor to Eldritch University. Considering trying to update the GUI to work well at 16:9 aspect ratio and on mobile devices as part of a potential update to the game. Previous UI done by potouto (who I believe has changed their username since). Considering a blend of the old UI and the design from Eldritch University, to try to tie the two together more.
[Edited to attach an example folder of a GUI built in the way I'm doing it.]
