Voice bleeps, yay or nay?
Posted: Mon Mar 29, 2021 9:05 am
Hi all!
I'm working on a visual novel and planning out the programming/sounds of it. I don't have the budget for voice actors yet, but one thing I was considering for my first game was creating voice bleeps for characters corresponding with their dialogue showing up (e.g. like UNDERTALE/DELTARUNE, where every character has their personal voice bleep, or Animalese-like chatter as in Animal Crossing).
However, I'm not sure if this is something people would want to hear. The tone of the visual novel in question is a fantasy comedy-drama, and I plan to make the bleeps soft and sampled from human voices, not like cartoony Banjo-Kazooie noises. What are your thoughts? Would you prefer to hear voice bleeps or silent text?
I'm working on a visual novel and planning out the programming/sounds of it. I don't have the budget for voice actors yet, but one thing I was considering for my first game was creating voice bleeps for characters corresponding with their dialogue showing up (e.g. like UNDERTALE/DELTARUNE, where every character has their personal voice bleep, or Animalese-like chatter as in Animal Crossing).
However, I'm not sure if this is something people would want to hear. The tone of the visual novel in question is a fantasy comedy-drama, and I plan to make the bleeps soft and sampled from human voices, not like cartoony Banjo-Kazooie noises. What are your thoughts? Would you prefer to hear voice bleeps or silent text?