Performance warning for Renpy 7.4.5.1648
Posted: Wed Jul 28, 2021 5:59 pm
Hi having serious problems getting past the screen regarding the performance warning. Had no problems at all playing any renpy games prior to this version of renpy. My error log is attached to my post but the most obvious error is...
The following gl functions are missing:
- glActiveTexture
- glAttachShader
- glBindFramebuffer
- glBindRenderbuffer
- glBlendEquation
- glBlendEquationSeparate
- glBlendFuncSeparate
- glCompileShader
- glCreateProgram
- glCreateShader
- glDeleteFramebuffers
- glDeleteRenderbuffers
- glDeleteShader
- glDisableVertexAttribArray
- glEnableVertexAttribArray
- glFramebufferRenderbuffer
- glFramebufferTexture2D
- glGenFramebuffers
- glGenRenderbuffers
- glGenerateMipmap
- glGetAttribLocation
- glGetProgramInfoLog
- glGetProgramiv
- glGetShaderInfoLog
- glGetShaderiv
- glGetUniformLocation
- glLinkProgram
- glRenderbufferStorage
- glShaderSource
- glUniform1f
- glUniform1i
- glUniform2f
- glUniform3f
- glUniform4f
- glUniformMatrix4fv
- glUseProgram
- glVertexAttribPointer
Is there any way to run a renpy game through an older version of renpy or is does the game have to be run in the version of renpy that the developer created it in? Never had any of these problems before the newer versions of renpy.
The following gl functions are missing:
- glActiveTexture
- glAttachShader
- glBindFramebuffer
- glBindRenderbuffer
- glBlendEquation
- glBlendEquationSeparate
- glBlendFuncSeparate
- glCompileShader
- glCreateProgram
- glCreateShader
- glDeleteFramebuffers
- glDeleteRenderbuffers
- glDeleteShader
- glDisableVertexAttribArray
- glEnableVertexAttribArray
- glFramebufferRenderbuffer
- glFramebufferTexture2D
- glGenFramebuffers
- glGenRenderbuffers
- glGenerateMipmap
- glGetAttribLocation
- glGetProgramInfoLog
- glGetProgramiv
- glGetShaderInfoLog
- glGetShaderiv
- glGetUniformLocation
- glLinkProgram
- glRenderbufferStorage
- glShaderSource
- glUniform1f
- glUniform1i
- glUniform2f
- glUniform3f
- glUniform4f
- glUniformMatrix4fv
- glUseProgram
- glVertexAttribPointer
Is there any way to run a renpy game through an older version of renpy or is does the game have to be run in the version of renpy that the developer created it in? Never had any of these problems before the newer versions of renpy.