In game, I have the word "[REDACTED]" show up and this is done by just adding an extra bracket to the beginning:
Code: Select all
[[REDACTED]Code: Select all
[[REDACTED]Code: Select all
scene bg cafeteria with fade
stop music fadeout 1.0
play music restaurant
h "Vivian, what are you doing?"
show censoredplate with dissolve
show vivian dirty with dissolve
v "Making [[REDACTED]. What's it look like?"
h "..."



This comes up right after Vivian's line:
Code: Select all
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00gamemenu.rpy", line 173, in script
$ ui.interact()
File "renpy/common/00gamemenu.rpy", line 173, in <module>
$ ui.interact()
File "game/screens.rpy", line 884, in execute
screen history():
File "game/screens.rpy", line 884, in execute
screen history():
File "game/screens.rpy", line 891, in execute
use game_menu(_("History"), scroll=("vpgrid" if gui.history_height else "viewport"), yinitial=1.0):
File "game/screens.rpy", line 420, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens.rpy", line 420, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens.rpy", line 429, in execute
frame:
File "game/screens.rpy", line 432, in execute
hbox:
File "game/screens.rpy", line 438, in execute
frame:
File "game/screens.rpy", line 441, in execute
if scroll == "viewport":
File "game/screens.rpy", line 456, in execute
vpgrid:
File "game/screens.rpy", line 466, in execute
transclude
File "game/screens.rpy", line 891, in execute
use game_menu(_("History"), scroll=("vpgrid" if gui.history_height else "viewport"), yinitial=1.0):
File "game/screens.rpy", line 895, in execute
for h in _history_list:
File "game/screens.rpy", line 897, in execute
window:
File "game/screens.rpy", line 900, in execute
has fixed:
File "game/screens.rpy", line 914, in execute
text what
NameError: Name 'REDACTED' is not defined.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/00gamemenu.rpy", line 173, in script
$ ui.interact()
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00gamemenu.rpy", line 173, in <module>
$ ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3315, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3735, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/core.py", line 568, in visit_all
d.visit_all(callback, seen)
File "renpy/display/screen.py", line 436, in visit_all
callback(self)
File "renpy/display/core.py", line 3735, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "renpy/display/screen.py", line 447, in per_interact
self.update()
File "renpy/display/screen.py", line 637, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 884, in execute
screen history():
File "game/screens.rpy", line 884, in execute
screen history():
File "game/screens.rpy", line 891, in execute
use game_menu(_("History"), scroll=("vpgrid" if gui.history_height else "viewport"), yinitial=1.0):
File "game/screens.rpy", line 420, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens.rpy", line 420, in execute
screen game_menu(title, scroll=None, yinitial=0.0):
File "game/screens.rpy", line 429, in execute
frame:
File "game/screens.rpy", line 432, in execute
hbox:
File "game/screens.rpy", line 438, in execute
frame:
File "game/screens.rpy", line 441, in execute
if scroll == "viewport":
File "game/screens.rpy", line 456, in execute
vpgrid:
File "game/screens.rpy", line 466, in execute
transclude
File "game/screens.rpy", line 891, in execute
use game_menu(_("History"), scroll=("vpgrid" if gui.history_height else "viewport"), yinitial=1.0):
File "game/screens.rpy", line 895, in execute
for h in _history_list:
File "game/screens.rpy", line 897, in execute
window:
File "game/screens.rpy", line 900, in execute
has fixed:
File "game/screens.rpy", line 914, in execute
text what
File "renpy/text/text.py", line 1574, in __init__
self.set_text(text, scope, substitute)
File "renpy/text/text.py", line 1693, in set_text
i, did_sub = renpy.substitutions.substitute(i, scope, substitute)
File "renpy/substitutions.py", line 270, in substitute
s = formatter.vformat(s, (), kwargs)
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 563, in vformat
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 585, in _vformat
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 646, in get_field
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python2.7/string.py", line 605, in get_value
File "renpy/substitutions.py", line 228, in __getitem__
raise NameError("Name '{}' is not defined.".format(key))
NameError: Name 'REDACTED' is not defined.
Windows-10-10.0.19041
Ren'Py 7.4.10.2178
School For The Friendless 1.1
Thu Nov 18 11:03:16 2021
Code: Select all
default REDACTED = "[REDACTED]"
That is treating symptom, not the cause. There are a lot of potential problems which could arise in the future.Dollarluigi wrote: ↑Thu Nov 18, 2021 3:13 pmOkay, I went back and set "REDACTED" as a variable and I set it to "[REDACTED]" and now it's working.
Code: Select all
default REDACTED = "[REDACTED]"
Code: Select all
text what:
substitute FalseI'm not quite sure I understand what you're getting at. I don't remember deleting anything.Ocelot wrote: ↑Thu Nov 18, 2021 3:30 pmWhen you modified history screen you have deleted line substitute False from text definition.
Part of code displaying dialogue text should look like:Code: Select all
text what: substitute False
Code: Select all
$ what = renpy.filter_text_tags(h.what, allow=gui.history_allow_tags)
text what:
substitute False
if not _history_list:
label _("The dialogue history is empty.")
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